ios – 如果连接了硬件键盘,则隐藏inputAccessoryView

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与此问题类似: iPad: Detecting External Keyboard,我正在开发一个iPad应用程序,它使用带有自定义inputAccessoryView的文本字段来为虚拟键盘提供附加功能.

但是,如果硬件键盘(例如蓝牙键盘)连接到设备,则软件键盘未按预期显示,但由于某种原因,inputAccessoryView仍然在屏幕底部可见.此外,这似乎导致触发UIKeyboardDidShowNotification(并因此移动我的视图以避免键盘实际上不存在的遮挡),即使硬件键盘用于输入.

我找到了几种解决方案来检测是否连接了硬件键盘,但是在收到UIKeyboardDidShowNotification后它们都检查了状态,此时inputAccessoryView已经可见(例如How can I detect if an external keyboard is present on an iPad?).

我正在寻找一种方法,如果没有连接硬件键盘,只显示inputAccessoryView.因此,我需要知道在触发UIKeyboardDidShowNotification之前是否连接了硬件键盘.

这里提供的公认解决方How can I detect if an external keyboard is present on an iPad?对我来说没有选择,因为他们使用私有API可能会导致我的应用被拒绝.

解决方法

这只是@arlomedia的答案的增强.我所做的是关注willShow和didShow.

我将使用willShow将我的textview移动到位,使其以与键盘相同的速率移动.

我用didShow来检查键盘的表观大小,使用上述技术并相应地隐藏/显示accessoryInputView.

重要的是我还默认将该视图设置为隐藏,并且当收到一个willHide事件时,它会再次被隐藏.

- (void) addKeyboardObserver {
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardDidShow:) name:UIKeyboardDidShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyboardHidden:) name:UIKeyboardWillHideNotification object:nil];
}

- (void) removeKeyboardObserver {
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardDidShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil];
    [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillHideNotification object:nil];
}

- (void)keyboardWillShow:(NSNotification*)notification {
    CGSize keyboardSize = [[[notification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;

    // If we're on iOS7 or earlier and landscape then the height is in the
    // width.
    //
    if ((IS_LANDSCAPE == YES) && (IS_IOS8_OR_LATER == NO)) {
        keyboardSize.height = keyboardSize.width;
    }

    NSNumber *rate = notification.userInfo[UIKeyboardAnimationDurationUserInfoKey];

    CGRect textFieldFrame = self.textField.frame;
    textFieldFrame.origin.y = ([Util screenHeight] - keyboardSize.height) - textFieldFrame.size.height - [Util scaledHeight:10.0];

    // Move the text field into place.
    //
    [UIView animateWithDuration:rate.floatValue animations:^{
        self.answerTextField.frame = textFieldFrame;
    }];

    keyboardShown = YES;
}

- (void)keyboardDidShow:(NSNotification*)notification {
    CGRect keyboardBeginFrame = [[[notification userInfo] objectForKey:UIKeyboardFrameBeginUserInfoKey] CGRectValue];
    CGRect keyboardEndFrame = [[[notification userInfo] objectForKey:UIKeyboardFrameEndUserInfoKey] CGRectValue];
    CGSize keyboardSize = keyboardBeginFrame.size;

    // If we're on iOS7 or earlier and landscape then the height is in the
    // width.
    //
    if ((IS_LANDSCAPE == YES) && (IS_IOS8_OR_LATER == NO)) {
        keyboardSize.height = ABS(keyboardBeginFrame.origin.x - keyboardEndFrame.origin.x); // the keyboard will move by an amount equal to its height when it appears; ABS is needed for upside-down orientations
    } else {
        keyboardSize.height = ABS(keyboardBeginFrame.origin.y - keyboardEndFrame.origin.y); // the keyboard will move by an amount equal to its height when it appears; ABS is needed for upside-down orientations
    }

    NSNumber *rate = notification.userInfo[UIKeyboardAnimationDurationUserInfoKey];

    [UIView animateWithDuration:rate.floatValue animations:^{
        if (keyboardSize.height <= self.accessoryBar.frame.size.height) {
            self.textField.inputAccessoryView.hidden = YES;
            self.answerTextField.inputAccessoryView.userInteractionEnabled = NO;
        } else {
            self.textField.inputAccessoryView.hidden = NO;
            self.answerTextField.inputAccessoryView.userInteractionEnabled = YES;
        }
    }];

    keyboardShown = YES;
}

- (void)keyboardHidden:(NSNotification*)notification {

    NSNumber *rate = notification.userInfo[UIKeyboardAnimationDurationUserInfoKey];

    // Remove/hide the accessory view so that next time the text field gets focus,if a hardware
    // keyboard is used,the accessory bar is not shown.
    //
    [UIView animateWithDuration:rate.floatValue animations:^{
        self.textField.inputAccessoryView.hidden = YES;
        self.answerTextField.inputAccessoryView.userInteractionEnabled = NO;
    }];

    keyboardShown = NO;
}

注意编辑添加更改到userInteractionEnabled,以便隐藏的accessoryView不吃水龙头.

原文链接:https://www.f2er.com/iOS/328438.html

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