业务需求
当我们在app里发起网络要求时,可能会由于各种问题致使失败。如何利用RxJava来实现出现毛病后重试若干次,并且可以设定重试的时间间隔。
具体实现
网络要求使用Retrofit来做,还是使用上篇博客中的要求用户信息接口
@GET("/userinfo?noToken=1")
Observable<Response> getUserInfoNoToken();
userApi.getUserInfoNoToken()
//总共重试3次,重试间隔3000毫秒
.retryWhen(new RetryWithDelay(3,3000))
.observeOn(AndroidSchedulers.mainThread())
.subscribeOn(Schedulers.io())
.subscribe(new Action1<Response>() {
@Override
public void call(Response response) {
String content = new String(((TypedByteArray) response.getBody()).getBytes());
printLog(tvLogs,"",content);
}
},new Action1<Throwable>() {
@Override
public void call(Throwable throwable) {
throwable.printStackTrace();
}
});
RetryWithDelay
public class RetryWithDelay implements
Func1<Observable<? extends Throwable>,Observable<?>> {
private final int maxRetries;
private final int retryDelayMillis;
private int retryCount;
public RetryWithDelay(int maxRetries,int retryDelayMillis) {
this.maxRetries = maxRetries;
this.retryDelayMillis = retryDelayMillis;
}
@Override
public Observable<?> call(Observable<? extends Throwable> attempts) {
return attempts
.flatMap(new Func1<Throwable,Observable<?>>() {
@Override
public Observable<?> call(Throwable throwable) {
if (++retryCount <= maxRetries) {
// When this Observable calls onNext,the original Observable will be retried (i.e. re-subscribed).
printLog(tvLogs,"get error,it will try after " + retryDelayMillis
+ " millisecond,retry count " + retryCount);
return Observable.timer(retryDelayMillis,TimeUnit.MILLISECONDS);
}
// Max retries hit. Just pass the error along.
return Observable.error(throwable);
}
});
}
}
如何摹拟重试呢?
方法1:把服务器关闭,关闭服务器后,客户端要求接口的必定会报错,看看是否是重试3次。
运行输出:
'get error,it will try after 3000 millisecond,retry count 1'
Main Thread:false,Thread Name:Retrofit-Idle
'get error,retry count 2'
Main Thread:false,retry count 3'
Main Thread:false,Thread Name:Retrofit-Idle
上面是重试3次了,但是我们怎样知道,如果在服务器启动后,在接下的重试中要求成功呢?接下来试试方法2。
方法2:先把服务器关闭,当点击按钮要求的同时,启动Tomcat服务器。
运行输出:
'get error,Thread Name:Retrofit-Idle
'username:chiclaim,age:007'
Main Thread:true,Thread Name:main
可以发现,在第3次重试的时候,服务器可用了。
github源码下载