经过深思熟虑后,我发现了一些将Buffered
Image转换为SWT图像的代码(暂不阅读它):
- public static ImageData convertToSWT(BufferedImage bufferedImage) {
- if (bufferedImage.getColorModel() instanceof DirectColorModel) {
- DirectColorModel colorModel = (DirectColorModel) bufferedImage.getColorModel();
- PaletteData palette = new PaletteData(
- colorModel.getRedMask(),colorModel.getGreenMask(),colorModel.getBlueMask()
- );
- ImageData data = new ImageData(
- bufferedImage.getWidth(),bufferedImage.getHeight(),colorModel.getPixelSize(),palette
- );
- WritableRaster raster = bufferedImage.getRaster();
- int[] pixelArray = new int[3];
- for (int y = 0; y < data.height; y++) {
- for (int x = 0; x < data.width; x++) {
- raster.getPixel(x,y,pixelArray);
- int pixel = palette.getPixel(
- new RGB(pixelArray[0],pixelArray[1],pixelArray[2])
- );
- data.setPixel(x,pixel);
- }
- }
- return data;
- } else if (bufferedImage.getColorModel() instanceof IndexColorModel) {
- IndexColorModel colorModel = (IndexColorModel) bufferedImage.getColorModel();
- int size = colorModel.getMapSize();
- byte[] reds = new byte[size];
- byte[] greens = new byte[size];
- byte[] blues = new byte[size];
- colorModel.getReds(reds);
- colorModel.getGreens(greens);
- colorModel.getBlues(blues);
- RGB[] rgbs = new RGB[size];
- for (int i = 0; i < rgbs.length; i++) {
- rgbs[i] = new RGB(reds[i] & 0xFF,greens[i] & 0xFF,blues[i] & 0xFF);
- }
- PaletteData palette = new PaletteData(rgbs);
- ImageData data = new ImageData(
- bufferedImage.getWidth(),palette
- );
- data.transparentPixel = colorModel.getTransparentPixel();
- WritableRaster raster = bufferedImage.getRaster();
- int[] pixelArray = new int[1];
- for (int y = 0; y < data.height; y++) {
- for (int x = 0; x < data.width; x++) {
- raster.getPixel(x,pixelArray);
- data.setPixel(x,pixelArray[0]);
- }
- }
- return data;
- }
- return null;
- }
(见于:http://www.java2s.com/Code/Java/SWT-JFace-Eclipse/ConvertsabufferedimagetoSWTImageData.htm).
我测试过它,它运行得很好.问题是我不理解它(我最好的猜测是它使用两者的原始数据接口来进行传输).在我看来,一个更简单的解决方案是将BufferedImage写入ByteArrayOutputStream,然后将其读回SWT Image withByteArrayInputStream.这个解决方案有什么问题吗?速度怎么样?
这种转换是必要的,因为所有图像大小调整库都用于AWT,但我用SWT显示图像.
谢谢!