我正在寻找如何在JPanel中绘制文本的最基本的描述.我知道有十亿个教程,但没有一个与我点击,我有一些具体的问题可以帮助其他困惑的人.作为一个设置(测试应用程序),我有一个类,它有一个JLabel,一个JTextField,一个JButton和一个JPanel.应用程序从外部文件读取整数,并在按下JButton时在面板中显示它们的平均值.我已经整理了所有底层编程(也就是说,按钮响应并将平均值打印到命令行)但我似乎无法理清如何将平均值打印到面板.我想我最大的问题是如何将paint()或paintComponet()方法与其余代码结合在一起.应该是自己的班级吗? JPanel应该是它自己的类吗?看起来这就是大多数教程告诉我的内容,我只是不确定第一步是什么.代码如下:
import javax.swing.*; import java.awt.*; import java.awt.event.*; import java.io.*; public class Main extends JFrame implements ActionListener { private int[] intArray = new int[10000]; private int numOfInts = 0; private int avg = 0; protected JButton avgBtn; protected JTextField indexEntry; protected JLabel instructions; protected JPanel resultsPanel; public Main(){ //create main frame this.setTitle("Section V,question 2"); this.setDefaultCloSEOperation(JFrame.EXIT_ON_CLOSE); this.setSize(350,250); this.setLayout(new GridLayout(4,1)); //create instruction label and add to frame instructions = new JLabel("Follow the instructions on the exam to use this program"); this.add(instructions); //create textfield for index entry and add to frame indexEntry = new JTextField(); this.add(indexEntry); //create button for average and add to frame avgBtn = new JButton("Click for Average"); this.add(avgBtn); avgBtn.addActionListener(this); //create panel to display results and add to frame resultsPanel = new JPanel(); resultsPanel.setBackground(Color.BLUE); this.add(resultsPanel); //read in from file readFromFile(); //compute average computeAverage(); } private void readFromFile() { try { // Open the file FileInputStream fstream = new FileInputStream("numbers.dat"); BufferedReader br = new BufferedReader(new InputStreamReader(fstream)); //create placeholder for read in ints String strLine; //Read File Line By Line int i = 0; while ((strLine = br.readLine()) != null) { //place ints in array and increament the count of ints System.out.println (strLine); intArray[i] = Integer.parseInt(strLine); numOfInts++; i++; } //Close the input stream in.close(); System.out.println ("numOfInts = " + numOfInts); } catch (Exception e) { //Catch exception if any System.err.println("Error: " + e.getMessage()); } } //compute averaage private void computeAverage() { int sum = 0; for (int i = 0; i < numOfInts; i++) sum += intArray[i]; avg = sum/numOfInts; System.out.println("avg = " + avg); } //event handling public void actionPerformed(ActionEvent e) { if(e.getSource() == avgBtn) { computeAverage(); } } //"main" function public static void main(String[] args) { Main m = new Main(); m.setVisible(true); } //paint public void paintComponent(Graphics g){ g.drawString(avg,75,75); } }
任何和所有帮助/方向表示赞赏.我知道我最近已经将这段代码用于其他问题,我只是想知道这一切!理想情况下,面板会在单击按钮时显示读取的平均值,并显示当焦点位于文本框架上并输入按下时输入的内容,但是我正在采取小步骤,就像我说的那样,我希望这个帖子能成为其他有类似问题但没有从sun文档或其他网站找到答案的人的一般教程.非常感谢提前.丹:)
解决方法
创建一个在Main类中扩展JPanel的内部类:
class MyPanel extends JPanel { @Override protected void paintComponent(Graphics g) { super.paintComponent(g); g.drawString(Integer.toString(avg),75); } }
然后,您需要在actionPerformed中调用computeAverage()后在该面板上调用repaint:
//event handling public void actionPerformed(ActionEvent e) { if (e.getSource() == avgBtn) { computeAverage(); panel.repaint(); } }