在一个XCode 8
Swift 3项目中,我有一个只包含MKMapView的ViewController.每当我转到这个ViewController时,我都会收到以下警告打印输出…
MyProject[2141:497518] [LogMessageLogging] 6.1 <private> Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) ERROR /BuildRoot/Library/Caches/com.apple.xbs/Sources/VectorKit/VectorKit-1228.30.7.17.9/GeoGL/GeoGL/GLCoreContext.cpp 1763: InfoLog SolidRibbonShader: ERROR /BuildRoot/Library/Caches/com.apple.xbs/Sources/VectorKit/VectorKit-1228.30.7.17.9/GeoGL/GeoGL/GLCoreContext.cpp 1764: WARNING: Output of vertex shader 'v_gradient' not read by fragment shader Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255) Painter Z index: 1023 is too large (max 255)
我不知道为什么会这样,也不知道如何解决它.这只是一个带有地图的ViewController,仅此而已,我不明白为什么会出现这些问题.