我是
Xcode的新手,并且在使用Interface Builder时遇到IDE崩溃的问题.这是Xcode 4.5.
它工作得足够长,我可以添加十几个按钮到故事板 – 但是当我尝试调整其中任何一个,它崩溃并退出.如果我移动按钮,它会崩溃.如果我添加一个新的对象,如标签,它有时会崩溃,但不总是.
如果我不尝试编辑故事板,则该项目在模拟器上构建并运行,没有任何问题.
我已经粘贴了下面的崩溃报告的相关部分.为了节省空间,我从“视图层次结构”部分向下删除了所有内容,但如果它有用,我可以添加它.所有崩溃报告都引用相同的错误.
有趣的是,当我看到控制台日志时,每次崩溃之前,还有另一个Interface Builder的报告:
25/09/2012 10:46:35.661 Interface Builder Cocoa Touch Tool: CFPreferences: user home directory at file://localhost/Users/me/Library/Application Support/ iPhone Simulator/User/ is unavailable. User domains will be volatile.
这是正确的 – 该目录不存在.我有iPhone模拟器/ 6.0,但没有别的.我以该路径的用户身份登录.
基于Stack Overflow和其他地方的其他建议,我已经尝试清理该版本,然后删除整个iPhone Simulator目录,并让模拟器重新创建它,但这并没有什么不同.
作为一个实验,我刚刚创建了一个新项目,并将一些按钮和标签拖到故事板中.好像没事没有崩溃
这是否表明我的另一个项目有什么损坏?
任何建议将是非常欢迎的.这不是一个重要的项目 – 在这个阶段我正在学习我的方式 – 但是如果有什么事情引起问题,那么在Xcode开始任何认真的工作之前,我想对它进行整理.
提前致谢.
詹姆士
Process: Xcode [650] Path: /Applications/Xcode.app/Contents/MacOS/Xcode Identifier: com.apple.dt.Xcode Version: 4.5 (1839) Build Info: IDEApplication-1839000000000000~3 App Item ID: 497799835 App External ID: 10747437 Code Type: X86-64 (Native) Parent Process: launchd [129] Date/Time: 2012-09-25 10:46:43.202 +0100 OS Version: Mac OS X 10.7.5 (11G56) Report Version: 9 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000,0x0000000000000000 Application Specific Information: ProductBuildVersion: 4G182 ASSERTION FAILURE in /SourceCache/IDEInterfaceBuilderCocoaTouch/IDEInterfaceBuilderCocoaTouch-1926/IBPlugin/Utilities/IBObjectMarshalling.m:651 Details: Failed to arbitrate IBNSLayoutConstraint,IBUIButton,IBUILabel,IBUIView,and IBUIViewController. Interface Builder encountered an error communicating with the iOS Simulator. If you choose to file a crash report or radar for this issue,please check Console.app for crash reports for "Interface Builder Cocoa Touch Tool" and include their content in your crash report. Exception name: IBAssertionFailure Exception reason: ASSERTION FAILURE: Reason: All views needing candidate constraints have already had constraints generated. This most likely indicates a bug involving layout of the following views: Layout engine frame ({{20,60},{282,57}}) of <UILabel: 0xb36f590; frame = (20 60; 281 57); text = '0'; clipsToBounds = YES; opaque = NO; autoresize = TM+BM; userInteractionEnabled = NO; layer = <CALayer: 0xb36f620>> does not match canvas frame ({{20,{281,57}}) Layout engine frame ({{236,328},{66,43}}) of <UIRoundedRectButton: 0xb384590; frame = (236 328; 65 44); opaque = NO; autoresize = TM+BM; layer = <CALayer: 0xb384660>> does not match canvas frame ({{236,{65,43}}) Layout engine frame ({{236,124},43}}) of <UIRoundedRectButton: 0xb38ea10; frame = (236 124; 65 44); opaque = NO; autoresize = TM+BM; layer = <CALayer: 0xb38eae0>> does not match canvas frame ({{236,175},43}}) of <UIRoundedRectButton: 0xb390a30; frame = (236 175; 65 44); opaque = NO; autoresize = TM+BM; layer = <CALayer: 0xb36e8e0>> does not match canvas frame ({{236,226},43}}) of <UIRoundedRectButton: 0xb392a90; frame = (236 226; 65 44); opaque = NO; autoresize = TM+BM; layer = <CALayer: 0xb392b60>> does not match canvas frame ({{236,277},43}}) of <UIRoundedRectButton: 0xb394b70; frame = (236 277; 65 44); opaque = NO; autoresize = TM+BM; layer = <CALayer: 0xb394c40>> does not match canvas frame ({{236,43}})