一种可预测,可靠且可靠的启动iBeacon委托方法的方法,例如didDetermineState,didRangeBeacons,didEnterRegion或didExitRegion,当应用程序死机且设备已插入并附近时.
目前的情况
我正在为父母制作一个应用程序,让他们的孩子帮助他们在重要时间关闭手机.该应用程序位于Objective-C中,即使在应用程序生命周期之后,它仍需要与蓝牙设备保持持久连接.
我已经尝试了很长时间才能使这个工作,我得到了很多S.O.的帮助.海报,目前我知道我必须在我的设备中使用iBeacon从终止启动(这是我使用它的唯一原因,如果有其他方式从终止启动应用程序,我很乐意转储它).为了澄清,我在同一个设备(我已经建立)iBeacon和一个可靠的BT连接这里需要2件事.我需要此设备连接配对,因为这是从BT设备发送/接收命令的唯一方法.我发现的是,在后台触发的didRange或didEnter委托方法充其量是不可靠的.他们并不总是立即开火,他们只开了几次而整个事情都死了(我现在知道这个10秒窗口是终止应用程序的预期行为).我甚至整天都在插拔电源,不断寻找应用程序恢复生机的任何迹象……
当应用程序打开时,工作正常,但是当应用程序在我的灯塔/蓝牙附近时,我希望它在应用程序内部启动一种临时锁定屏幕.当应用程序处于前台时,我已经相当好地完成了这一部分.如果一个孩子试图关闭应用程序或后台,我想通过让我的BT设备一旦终止就启动到后台进行响应(我知道用户界面不会出现,而且没关系,我只需要一系列功能即可开启) .然后它将连接到蓝牙并从设备接收一些命令.听起来很简单呃?事情变得混乱了.
一些上下文:我在info.plist中为蓝牙和信标添加了所有后台模式,当应用程序处于前台时,一切正常……
如果在范围内检测到iBeacon,那么我想使用该10秒窗口通过BT配对连接到我的盒子并通过命令发送.到目前为止,这是不可思议的…当应用程序终止时,iBeacon测距函数不会触发它们只会触发最奇怪的用例.我似乎无法预测它们什么时候开火.
我的代码
ibeaconManager.h
@interface IbeaconManager : NSObject @property (nonatomic) BOOL waitingForDeviceCommand; @property (nonatomic,strong) NSTimer *deviceCommandTimer; + (IbeaconManager *) sharedInstance; - (void)startMonitoring; - (void)stopMonitoring; - (void)timedLock:(NSTimer *)timer; @end
ibeaconManager.m
@interface IbeaconManager () <CLLocationManagerDelegate> @property (nonatomic,strong) BluetoothMgr *btManager; @property (nonatomic,strong) CLLocationManager *locationManager; @property (nonatomic,strong) CLBeaconRegion *region; @property (nonatomic) BOOL connectedToDevice; @end NSString *const PROXMITY_UUID = @"00000000-1111-2222-3333-AAAAAAAAAAAA"; NSString *const BEACON_REGION = @"MY_CUSTOM_REGION"; const int REGION_MINOR = 0; const int REGION_MAJOR = 0; @implementation IbeaconManager + (IbeaconManager *) sharedInstance { static IbeaconManager *_sharedInstance = nil; static dispatch_once_t oncePredicate; dispatch_once(&oncePredicate,^{ _sharedInstance = [[IbeaconManager alloc] init]; }); return _sharedInstance; } - (id)init { self = [super init]; if(self) { self.locationManager = [[CLLocationManager alloc] init]; self.locationManager.delegate = self; [self.locationManager requestAlwaysAuthorization]; self.connectedToDevice = NO; self.waitingForDeviceCommand = NO; self.region = [[CLBeaconRegion alloc] initWithProximityUUID:[[NSUUID alloc] initWithUUIDString:PROXMITY_UUID] major:REGION_MAJOR minor:REGION_MINOR identifier:BEACON_REGION]; self.region.notifyEntryStateOnDisplay = YES; self.region.notifyOnEntry = YES; self.region.notifyOnExit = YES; } return self; } - (void)startMonitoring { if(self.region != nil) { NSLog(@"**** started monitoring with beacon region **** : %@",self.region); [self.locationManager startMonitoringForRegion:self.region]; [self.locationManager startRangingBeaconsInRegion:self.region]; } } - (void)stopMonitoring { NSLog(@"*** stopMonitoring"); if(self.region != nil) { [self.locationManager stopMonitoringForRegion:self.region]; [self.locationManager stopRangingBeaconsInRegion:self.region]; } } - (void)triggerCustomLocalNotification:(NSString *)alertBody { UILocalNotification *localNotification = [[UILocalNotification alloc] init]; localNotification.alertBody = alertBody; [[UIApplication sharedApplication] presentLocalNotificationNow:localNotification]; } #pragma mark - CLLocationManager delegate methods - (void)locationManager:(CLLocationManager *)manager didDetermineState:(CLRegionState)state forRegion:(CLRegion *)region { NSLog(@"did determine state STATE: %ld",(long)state); NSLog(@"did determine state region: %@",region); [self triggerCustomLocalNotification:@"made it into the did determine state method"]; NSUInteger appState = [[UIApplication sharedApplication] applicationState]; NSLog(@"application's current state: %ld",(long)appState); if(appState == UIApplicationStateBackground || appState == UIApplicationStateInactive) { NSString *notificationText = @"Did range beacons... The app is"; NSString *notificationStateText = (appState == UIApplicationStateInactive) ? @"inactive" : @"backgrounded"; NSString *notificationString = [NSString stringWithFormat:@"%@ %@",notificationText,notificationStateText]; NSUserDefaults *userDefaults = [[NSUserDefaults alloc] init]; bool isAppLockScreenShowing = [userDefaults boolForKey:@"isAppLockScreenShowing"]; if(!isAppLockScreenShowing && !self.waitingForDeviceCommand) { self.waitingForDeviceCommand = YES; self.deviceCommandTimer = [NSTimer scheduledTimerWithTimeInterval:2.0 target:self selector:@selector(timedLock:) userInfo:notificationString repeats:NO]; } } else if(appState == UIApplicationStateActive) { if(region != nil) { if(state == CLRegionStateInside) { NSLog(@"locationManager didDetermineState INSIDE for %@",region.identifier); [self triggerCustomLocalNotification:@"locationManager didDetermineState INSIDE"]; } else if(state == CLRegionStateOutside) { NSLog(@"locationManager didDetermineState OUTSIDE for %@",region.identifier); [self triggerCustomLocalNotification:@"locationManager didDetermineState OUTSIDE"]; } else { NSLog(@"locationManager didDetermineState OTHER for %@",region.identifier); } } //Upon re-entry,remove timer if(self.deviceCommandTimer != nil) { [self.deviceCommandTimer invalidate]; self.deviceCommandTimer = nil; } } } - (void)locationManager:(CLLocationManager *)manager didRangeBeacons:(NSArray *)beacons inRegion:(CLBeaconRegion *)region { NSLog(@"Did range some beacons"); NSUInteger state = [[UIApplication sharedApplication] applicationState]; NSString *notificationStateText = (state == UIApplicationStateInactive) ? @"inactive" : @"backgrounded"; NSLog(@"application's current state: %ld",(long)state); [self triggerCustomLocalNotification:[NSString stringWithFormat:@"ranged beacons,application's current state: %@",notificationStateText]]; if(state == UIApplicationStateBackground || state == UIApplicationStateInactive) { NSString *notificationText = @"Did range beacons... The app is"; NSString *notificationString = [NSString stringWithFormat:@"%@ %@",notificationStateText]; NSUserDefaults *userDefaults = [[NSUserDefaults alloc] init]; bool isAppLockScreenShowing = [userDefaults boolForKey:@"isAppLockScreenShowing"]; if(!isAppLockScreenShowing && !self.waitingForDeviceCommand) { self.waitingForDeviceCommand = YES; self.deviceCommandTimer = [NSTimer scheduledTimerWithTimeInterval:2.0 target:self selector:@selector(timedLock:) userInfo:notificationString repeats:NO]; } } else if(state == UIApplicationStateActive) { if(self.deviceCommandTimer != nil) { [self.deviceCommandTimer invalidate]; self.deviceCommandTimer = nil; } } } - (void)timedLock:(NSTimer *)timer { self.btManager = [BluetoothMgr sharedInstance]; [self.btManager sendCodeToBTDevice:@"magiccommand" characteristic:self.btManager.lockCharacteristic]; [self triggerCustomLocalNotification:[timer userInfo]]; self.waitingForDeviceCommand = NO; } - (void)locationManager:(CLLocationManager *)manager didEnterRegion:(CLRegion *)region { NSLog(@"Did Enter Region: %@",region); [self triggerCustomLocalNotification:[NSString stringWithFormat:@"Did enter region: %@",region.identifier]]; } - (void)locationManager:(CLLocationManager *)manager didExitRegion:(CLRegion *)region { NSLog(@"Did Exit Region: %@",region); [self triggerCustomLocalNotification:[NSString stringWithFormat:@"Did exit region: %@",region.identifier]]; //Upon exit,remove timer if(self.deviceCommandTimer != nil) { [self.deviceCommandTimer invalidate]; self.deviceCommandTimer = nil; } } - (void)locationManager:(CLLocationManager *)manager monitoringDidFailForRegion:(CLRegion *)region withError:(NSError *)error { NSLog(@"monitoringDidFailForRegion EPIC FAIL for region %@ withError %@",region.identifier,error.localizedDescription); } @end
解决方法
关于蓝牙LE连接的一些提示:
>当应用程序被杀死时,信标测距功能不会触发,除非您还监视信标并获得didEnter或didExit转换,这将按照您的描述将应用程序重新启动到后台10秒.同样,只有当您从区域转移到区域外或反之亦然时,才会发生这种情况.这很难测试,因为您可能没有意识到CoreLocation在您杀死应用程序时认为您处于“区域内”,但您不会获得用于检测信标的唤醒事件.
>为了在后台获取蓝牙事件,您需要确保您的Info.plist声明:
<key>UIBackgroundModes</key> <array> <string>bluetooth-central</string> </array>
如果不存在,你绝对不会在后台获得对didDiscoverPeripheral的回调.>当您的应用程序启动时,您需要开始扫描蓝牙,并在收到func centralManager的回调时进行连接(_ central:CBCentralManager,didDiscover peripheral:CBPeripheral,advertisementData:[String:Any],RSSi RSSI:NSNumber)>从上面保存外围设备实例的副本,因为您只能在后台获得一个回调,以便从每个独特的蓝牙设备中进行发现.如果连接失败,则可以使用相同的外围对象实例重试.>为了调试从kill状态重新启动,我添加了许多NSLog语句(我添加了在代码中打开和关闭它们的能力),然后在XCode的Windows中查找这些 – >设备 – >我的iPhone面板,您可以在其中展开屏幕底部的小箭头,以显示设备上所有应用的日志.如果从被杀死状态重新启动,您绝对会在此处看到针对您的应用的日志.