我正在努力用MobileVLCKit和
cocoapods构建我的项目.
在不添加任何VLCKit代码的情况下,我在模拟器或设备上构建应用程序时会出错.
在不添加任何VLCKit代码的情况下,我在模拟器或设备上构建应用程序时会出错.
Pod文件:
platform :ios,'8.0' target 'VLCKitTest' do pod 'MobileVLCKit' end
这是我得到的错误
Undefined symbols for architecture arm64: "std::runtime_error::runtime_error(std::string const&)",referenced from: libebml::CRTError::CRTError(std::string const&,int) in MobileVLCKit(StdioCallback.o) "std::ostream& std::ostream::_M_insert<void const*>(void const*)",referenced from: libebml::IOCallback::writeFully(void const*,unsigned long) in MobileVLCKit(IOCallback.o) libebml::IOCallback::readFully(void*,unsigned long) in MobileVLCKit(IOCallback.o) [...]
我的部署目标是8.0.
我在Debug中将“Build Active Architecture Only”设置为YES.
非常感谢你的帮助!