2 Program Structure
2.1 Names
可见性
1)声明**在函数内部**,是函数的本地值,相似private 2)声明**在函数外部**,是对当前包可见(包内全部.go文件都可见)的全局值,相似protect 3)声明**在函数外部且首字母大写**是全部包可见的全局值,相似public
命名风格
写短语要么全部大写。要么全部小写。比如htmlEscape,HTMLEscape,不能写成HtmlEscape。
2.2 Declarations
A declaration names a program entity and specifies some or all of its properties.
There are four major kinds of declarations: var,const,type and func.
Var/:=
Var
var name type = expression
1.If the expression is omitted,the initial value is the zero value for the type:
Type | Zero Value |
---|---|
numbers | 0 |
boolean | 0 |
strings | “” |
interfaces | nil |
reference types (slice,pointer,map,channel,function) | nil |
aggregate types (array,struct) | the zero value of all of its elements or fields |
2.function 内声明的var一定要用上,不然会报错;import的package一定要用上,不然会报错;const,type,func则不会发生上述问题。
-
3.
var i,j,k int // ok
var i,k = true, 2.3,"four" // ok & type(j)为float64
var i bool,j float64,k string = true,"four" // error
Short Variable Declarations (:=)
Within a function,an alternate form called a short variable declaration may be used to declare and initialize local variables.
name := expression
1.
i,j := 0, 1.0 // ok
2.声明语句中必须要有新变量声明
// 声明新变量 in,err
in,err := os.Open(infile)
// 声明新变量 out
out,err := os.Create(outfile)
// 而下面两个语句则不合法
f,err := os.Open(infile)
f,err := os.Create(outfile) // compile error: no new variables
// 应该改为
f,err = os.Create(outfile)
Pointers
A pointer value is the address of a variable.
Pointer就是address的Type。
x := 1
p := &x
fmt.Println(*p) // "1"
*p = 2
fmt.Println(x) // "2"
var p = f()
fun f() *int{
v := 1
return &v
}
// Each call of f returns a distance value:
fmt.Println(f()==f()) // "false"
- copy a reference types (pointer,slices,maps and channels) <=> create new aliases or ways to identify the same variable.
关于new
Another way to create a variable is to use the built-in function new. The expression new(T) creates an unnamed variable of type T,initializes it to the zero value of T,and returns its address,which is a value of type *T.
p := new(int)
fmt.Println(*p) // "0"
*p = 2
fmt.Println(*p) // "2"
1.new不需要delete
2.Each call to new return a distinct variable with a unique address. However,there is one exception to this rule: two variables whose type carries no information and is therefore of size zero,such as struct{} or [0]int,may,depending on the implementation,have the same address.
p := new(int)
q := new(int)
fmt.Println(p==q) // "false"
3.The new function is relatively rarely used because the most common unnamed variables are of struct types,for which the struct literal Syntax is more flexible.
Lifetime of Variables
a package-level variable: the entire execution of the program (即使是被import的package中的package-level variable);
a local variable have dynamic lifetime: a new instance is created each time the declaration statement is executed,and the variable lives on until it becomes unreachable,at which point its storage may be recycled.
1.Golang的垃圾回收机制
2.Golang中variables哪些放在栈上,哪些放在堆上,不取决于它的声明方式是var还是new。
const
type
func
用例
- 读取/设置命令行的flags以及arguments。(P33)