【数据结构】利用堆建立哈夫曼树

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建堆

#pragma once    
#include <vector>    
#include<assert.h>    
using namespace std;
// 小堆    
template<class T>
struct Less
{
	bool operator() (const T& l,const T& r)
	{
		return l < r;
	}
};
//大堆
template<class T>
struct Greater
{
	bool operator() (const T& l,const T& r)
	{
		return l > r;
	}
};

template<class T,class Compare = Less<T>>
class Heap
{
public:
	Heap()
	{}

	Heap(const T* a,size_t size)
	{
		for (size_t i = 0; i < size; ++i)
		{
			_infosays.push_back(a[i]);
		}

		// 建堆    
		for (int i = (_infosays.size() - 2) / 2; i >= 0; --i)
		{
			AdjustDown(i);
		}
	}

	void Push(const T& x)
	{
		_infosays.push_back(x);
		AdjustUp(_infosays.size() - 1);
	}

	void Pop()
	{
		assert(_infosays.size() > 0);
		swap(_infosays[0],_infosays[_infosays.size() - 1]);
		_infosays.pop_back();

		AdjustDown(0);
	}

	const T& Top()
	{
		//assert(_infosays.size() > 0);
		if (!Empty())
		{
			return _infosays[0];
		}
		
	}

	bool Empty()
	{
		return _infosays.empty();
	}

	int Size()
	{
		return _infosays.size();
	}

	void AdjustDown(int root)
	{
		size_t child = root * 2 + 1;

		Compare com;
		while (child < _infosays.size())
		{
			if (child + 1<_infosays.size() &&
				com(_infosays[child + 1],_infosays[child]))
			{
				++child;
			}


			if (com(_infosays[child],_infosays[root]))
			{
				swap(_infosays[child],_infosays[root]);
				root = child;
				child = 2 * root + 1;
			}
			else
			{
				break;
			}
		}
	}

	void AdjustUp(int child)
	{
		int parent = (child - 1) / 2;


		while (child > 0)
		{
			if (Compare()(_infosays[child],_infosays[parent]))
			{
				swap(_infosays[parent],_infosays[child]);
				child = parent;
				parent = (child - 1) / 2;
			}
			else
			{
				break;
			}
		}
	}

	void Print()
	{
		for (size_t i = 0; i < _infosays.size(); ++i)
		{
			cout << _infosays[i] << " ";
		}
		cout << endl;
	}

public:
	vector<T> _infosays;
};
哈弗曼树
#pragma  once 
#include "Heap.h"    
#include<assert.h>    
using namespace std;
template<class T>
struct HuffmanTreeNode
{
	HuffmanTreeNode<T>* _left;
	HuffmanTreeNode<T>* _right;
	HuffmanTreeNode<T>* _parent;
	T _weight;
	HuffmanTreeNode(const T& x)
		:_weight(x),_left(NULL),_right(NULL),_parent(NULL)
	{}
};

template<class T>
class HuffmanTree
{
	typedef HuffmanTreeNode<T> Node;

public:

	HuffmanTree()
		:_root(NULL)
	{}

	~HuffmanTree()
	{
		Destory(_root);
	}

	template <class T>
	struct NodeCompare
	{
		bool operator()(Node *l,Node *r)
		{
			return l->_weight < r->_weight;
		}
	};
	void CreatTree(const T* a,size_t size,const T& invalid)
	{
		assert(a);
		Heap<Node*,NodeCompare<T>> minHeap;
		for (size_t i = 0; i < size; ++i)
		{
			if (a[i] != invalid)
			{
				Node* node = new Node(a[i]);
				minHeap.Push(node);
			}
		}

		while (minHeap.Size() > 1)
		{
			Node* left = minHeap.Top();
			minHeap.Pop();
			Node* right = minHeap.Top();
			minHeap.Pop();

			Node* parent = new Node(left->_weight + right->_weight);
			parent->_left = left;
			parent->_right = right;
			left->_parent = parent;
			right->_parent = parent;

			minHeap.Push(parent);
		}

		_root = minHeap.Top();
	}


	Node* GetRootNode()
	{
		return _root;
	}


	//void Destory(Node* root)
	//{
	//	if (root)
	//	{
	//		Destory(root->_left);
	//		Destory(root->_right);
	//		delete root;
	//		root = NULL;
	//	}
	//}
	void Destory(Node* root)
	{
		if (root==NULL)
		{
			return ;
		}
		if(root->_left==NULL&&root->_right==NULL)
		{
			delete root;
			root=NULL;
		}
		else
		{
			Destory(root->_left);
			Destory(root->_right);
		}
	}
private:
	HuffmanTreeNode<T>* _root;
};
原文链接:https://www.f2er.com/datastructure/382418.html

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