我必须遵循被调用来改变图像分辨率的函数.我想这样做,所以上传的图像例如300dpi将被修改为72dpi(对于web).这个问题与我在这里工作的
another question有关.
我创建了一个扩展方法,以便能够在我的应用程序中的更多位置使用此功能,而不是仅在上载新文件时. (见上述问题)
public static byte[] SetDpiTo72(this byte[] imageToFit,string mimeType,Size newSize) { using (MemoryStream memoryStream = new MemoryStream(),newMemoryStream = new MemoryStream()) { memoryStream.Write(imageToFit,imageToFit.Length); var originalImage = new Bitmap(memoryStream); using (var canvas = Graphics.FromImage(originalImage)) { canvas.SmoothingMode = SmoothingMode.AntiAlias; canvas.InterpolationMode = InterpolationMode.HighQualityBicubic; canvas.PixelOffsetMode = PixelOffsetMode.HighQuality; canvas.DrawImage((Image)originalImage,newSize.Width,newSize.Height); newBitmap.SetResolution(72,72); newBitmap.Save(newMemoryStream,ImageFunctions.GetEncoderInfo(mimeType),null); } return newMemoryStream.ToArray(); } }
if (newSize.Width > originalImage.Width && newSize.Height > originalImage.Height) { newSize.Width = originalImage.Width; newSize.Height = originalImage.Height; uploadedFileBuffer = uploadedFileBuffer.SetDpiTo72(uploadedFile.ContentType,newSize); return CreateFile(newSize,uploadedFile,uploadedFileBuffer); }
进入的bytearray是一个bytearray文件.它已经具有正确的大小,但我想将分辨率更改为72dpi.但是,在执行exectution并保存图像后,分辨率仍然是原始输入的分辨率,即300dpi.我怎样才能做到这一点?
几个答案后的更新:
public static byte[] SetDpiTo72(this byte[] imageToFit,Size newSize) { using (MemoryStream memoryStream = new MemoryStream(),newMemoryStream = new MemoryStream()) { memoryStream.Write(imageToFit,imageToFit.Length); var originalImage = new Bitmap(memoryStream); using (var canvas = Graphics.FromImage(originalImage)) { canvas.SmoothingMode = SmoothingMode.AntiAlias; canvas.InterpolationMode = InterpolationMode.HighQualityBicubic; canvas.PixelOffsetMode = PixelOffsetMode.HighQuality; canvas.DrawImage((Image)originalImage,newSize.Height); originalImage.SetResolution(72,72); var epQuality = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality,75); var epParameters = new EncoderParameters(1); epParameters.Param[0] = epQuality; Image newimg = Image.FromStream(memoryStream); //Getting an GDI+ exception after the execution of this line. newimg.Save("C:\\test1234.jpg",epParameters); originalImage.Save("test.jpg",ImageFormat.Jpeg); //This line give me an Argumentexception - Parameter is not valid. //originalImage.Save(newMemoryStream,epParameters); //newMemoryStream.Close(); } return newMemoryStream.ToArray(); } }
除了异常之外的stackstrace告诉我以下内容;
at System.Drawing.Image.Save(String filename,ImageCodecInfo encoder,EncoderParameters encoderParams) at Extensions.ByteArrayExtensions.SetDpiTo72(Byte[] imageToFit,String mimeType,Size newSize) in C:\Website\Project\Extensions\ByteArrayExtensions.cs:line 356 at CMS.Presentation.FileFunctions.CreateFullsizeImage(HttpPostedFileBase uploadedFile,Size newSize,Byte[] uploadedFileBuffer) in C:\Website\Project\CMS.Presentation\FileFunctions.cs:line 197 at CMS.Presentation.FileFunctions.CreateFile(HttpPostedFileBase uploadedFile,INodeService nodeservice,Guid userId,Node parentNode) in C:\Website\Project\CMS.Presentation\FileFunctions.cs:line 53
与此同时,我还开发了另一个功能(见下文),只调整位图.这似乎工作正常.我不能在我当前的实现中使用此函数,因为它只返回一个Bitmap.或者我应该改变一切以使用位图?
private static Bitmap ResizeImage(Image image,int width,int height) { var frameCount = image.GetFrameCount(new FrameDimension(image.FrameDimensionsList[0])); var newDimensions = ImageFunctions.GenerateImageDimensions(image.Width,image.Height,width,height); Bitmap resizedImage; if (frameCount > 1) { //we have a animated GIF resizedImage = ResizeAnimatedGifImage(image,height); } else { resizedImage = (Bitmap)image.GetThumbnailImage(newDimensions.Width,newDimensions.Height,null,IntPtr.Zero); } resizedImage.SetResolution(72,72); return resizedImage; }
解决方法
花了我一会儿,但我终于找到了问题!
问题在于我使用的ResizeImage函数.在’GetThumbnailImage’中要具体.我遇到了另一个模糊图像的问题,这是可以解释的,因为GetThumbnailImage会将创建的ThumbNail拉伸到所需的大小.缩略图的分辨率永远不会改变.
问题在于我使用的ResizeImage函数.在’GetThumbnailImage’中要具体.我遇到了另一个模糊图像的问题,这是可以解释的,因为GetThumbnailImage会将创建的ThumbNail拉伸到所需的大小.缩略图的分辨率永远不会改变.
private static Bitmap ResizeImage(Image image,72); return resizedImage; }
通过将上面的函数修改为下面的函数,我能够使用Graphics.DrawImage在渲染之前重绘新图像来解决问题. GenerateImageDimensions也略有修改.这个问题一起解决了.
private static Bitmap ResizeImage(Image image,height); var resizedImage = new Bitmap(newDimensions.Width,newDimensions.Height); if (frameCount > 1) { //we have a animated GIF resizedImage = ResizeAnimatedGifImage(image,height); } else { //we have a normal image using (var gfx = Graphics.FromImage(resizedImage)) { gfx.SmoothingMode = SmoothingMode.HighQuality; gfx.InterpolationMode = InterpolationMode.HighQualityBicubic; gfx.PixelOffsetMode = PixelOffsetMode.HighQuality; var targRectangle = new Rectangle(0,newDimensions.Width,newDimensions.Height); var srcRectangle = new Rectangle(0,image.Width,image.Height); gfx.DrawImage(image,targRectangle,srcRectangle,GraphicsUnit.Pixel); } } return resizedImage; }