我是Telnet和C#的新手,我正在尝试创建一个简单的控制台程序.我需要一个启动的TCP侦听器,侦听传入的网络连接并发回响应.我并不真正关心传入的消息,但我需要接受它,以便客户认为连接成功.此TCP侦听器将以“Hello”响应.
我只需要确保它干净地启动并正常关闭TCP侦听器而不会抛出任何异常.我需要使用“Telnet localhost 9090”连接到端口9090上笔记本电脑上的TCP侦听器.
我只需要确保它干净地启动并正常关闭TCP侦听器而不会抛出任何异常.我需要使用“Telnet localhost 9090”连接到端口9090上笔记本电脑上的TCP侦听器.
你能帮我吗?
解决方法
使用
TCPListener类.该示例回应从第二组代码中提供的客户端发送给它的字符串,因此它发送响应Howdy.您可以在运行下面的客户端代码时对此进行测试,该代码调用Socket.Receive从服务器返回字符串:
using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; namespace tcplistener { class Program { static void Main(string[] args) { TcpListener server = null; try { Int32 port = 9090; IPAddress localAddr = IPAddress.Parse("127.0.0.1"); server = new TcpListener(localAddr,port); // Start listening for client requests. server.Start(); // Buffer for reading data Byte[] bytes = new Byte[256]; String data = null; // Enter the listening loop. while (true) { Console.Write("Waiting for a connection... "); // Perform a blocking call to accept requests. // You could also user server.AcceptSocket() here. TcpClient client = server.AcceptTcpClient(); Console.WriteLine("Hello!"); data = null; // Get a stream object for reading and writing NetworkStream stream = client.GetStream(); int i; // Loop to receive all the data sent by the client. while ((i = stream.Read(bytes,bytes.Length)) != 0) { // Translate data bytes to a ASCII string. data = System.Text.Encoding.ASCII.GetString(bytes,i); Console.WriteLine("Received: {0}",data); // Process the data sent by the client. data = data.ToUpper(); byte[] msg = System.Text.Encoding.ASCII.GetBytes(data); // Send back a response. stream.Write(msg,msg.Length); Console.WriteLine("Sent: {0}",data); } // Shutdown and end connection client.Close(); } } catch (SocketException e) { Console.WriteLine("SocketException: {0}",e); } finally { // Stop listening for new clients. server.Stop(); } Console.WriteLine("\nHit enter to continue..."); Console.Read(); } } } using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace tcpconnect { class Program { static void Main(string[] args) { Connect1("127.0.0.1",9090); Console.Read(); } // Synchronous connect using IPAddress to resolve the // host name. public static void Connect1(string host,int port) { IPAddress[] IPs = Dns.GetHostAddresses(host); Socket s = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); Console.WriteLine("Establishing Connection to {0}",host); s.Connect(IPs[0],port); byte[] howdyBytes = Encoding.ASCII.GetBytes("Howdy"); s.Send(howdyBytes); byte[] buffer = new byte[50]; s.Receive(buffer); Console.Write(Encoding.ASCII.GetString(buffer)); Console.WriteLine("Connection established"); } } }