好的,所以我有一个像这样的问题.
public Class A{ public A(){ progressBar.Style = ProgressBarStyle.Marquee; progressBar.MarqueeAnimationSpeed = 0; } public void DoSomething(){ if(checkpasses){ progressBar.MarqueeAnimationSpeed = 100; //Do something here... progressBar.MarqueeAnimationSpeed = 0; } else //Do nothing... } }
问题是我的进度条根本不会开始移动.首先,我认为它不会自己创建一个新线程(我发现有线)所以我尝试创建一个线程,但仍然是相同的结果.什么都没发生.这是我忘记的事吗?
解决方法
您在此处“执行某些操作”代码将阻止UI线程,因此在DoSomething方法完成之前,您将看不到进度条更新.那时你将动画速度设置回0.
尝试将您的“在这里做一些”代码放在一个单独的线程上.该线程完成后,将动画速度设置回0.
像这样的东西:
public partial class Form1 : Form { public Form1() { InitializeComponent(); backgroundWorker1.DoWork += new DoWorkEventHandler(backgroundWorker1_DoWork); backgroundWorker1.RunWorkerCompleted += new RunWorkerCompletedEventHandler(backgroundWorker1_RunWorkerCompleted); } private void backgroundWorker1_RunWorkerCompleted(object sender,RunWorkerCompletedEventArgs e) { progressBar1.MarqueeAnimationSpeed = 0; progressBar1.Style = ProgressBarStyle.Blocks; progressBar1.Value = progressBar1.Minimum; } private void backgroundWorker1_DoWork(object sender,DoWorkEventArgs e) { DoSomething(); } private void button1_Click(object sender,EventArgs e) { progressBar1.Style = ProgressBarStyle.Marquee; progressBar1.MarqueeAnimationSpeed = 100; backgroundWorker1.RunWorkerAsync(); } private void DoSomething() { Thread.Sleep(2000); } }