希望修改以下内容以截取所有显示器的屏幕截图.我试过调整它但我的图像是空白的.将它写入test.png是为了测试. byte []将被发送到接收应用程序.
public byte[] Take() { int screenWidth = Convert.ToInt32(SystemParameters.VirtualScreenWidth); int screenHeight = Convert.ToInt32(SystemParameters.VirtualScreenHeight); int screenLeft = Convert.ToInt32(SystemParameters.VirtualScreenLeft); int screenTop = Convert.ToInt32(SystemParameters.VirtualScreenTop); RenderTargetBitmap renderTarget = new RenderTargetBitmap(screenWidth,screenHeight,96,PixelFormats.Pbgra32); VisualBrush sourceBrush = new VisualBrush(); DrawingVisual drawingVisual = new DrawingVisual(); DrawingContext drawingContext = drawingVisual.RenderOpen(); using (drawingContext) { drawingContext.PushTransform(new ScaleTransform(1,1)); drawingContext.DrawRectangle(sourceBrush,null,new Rect(new Point(0,0),new Point(screenWidth,screenHeight))); } renderTarget.Render(drawingVisual); PngBitmapEncoder pngEncoder = new PngBitmapEncoder(); pngEncoder.Frames.Add(BitmapFrame.Create(renderTarget)); Byte[] _imageArray; using (MemoryStream outputStream = new MemoryStream()) { pngEncoder.Save(outputStream); _imageArray = outputStream.ToArray(); } using (FileStream stream = new FileStream(@"c:\test.png",FileMode.Create,FileAccess.ReadWrite)) { using (BinaryWriter writer = new BinaryWriter(stream)) { writer.Write(_imageArray); } } return _imageArray; }
解决方法
首先,您需要为以下命名空间添加引用:
using System.Drawing; using System.Drawing.Imaging; using System.Windows.Forms;
然后枚举您的监视器以获取所有显示表面的边界矩形,并将其传递给Graphics.CopyFromScreen()方法调用:
private static BitmapSource CopyScreen() { var left = Screen.AllScreens.Min(screen => screen.Bounds.X); var top = Screen.AllScreens.Min(screen => screen.Bounds.Y); var right = Screen.AllScreens.Max(screen => screen.Bounds.X + screen.Bounds.Width); var bottom = Screen.AllScreens.Max(screen => screen.Bounds.Y + screen.Bounds.Height); var width = right - left; var height = bottom - top; using (var screenBmp = new Bitmap(width,height,System.Drawing.Imaging.PixelFormat.Format32bppArgb)) { using (var bmpGraphics = Graphics.FromImage(screenBmp)) { bmpGraphics.CopyFromScreen(left,top,new System.Drawing.Size(width,height)); return Imaging.CreateBitmapSourceFromHBitmap( screenBmp.GetHbitmap(),IntPtr.Zero,Int32Rect.Empty,BitmapSizeOptions.FromEmptyOptions()); } } }
请记住,虽然显示器通常不能整齐地放入单个矩形中,特别是如果它们具有不同的分辨率等,因此您可能更好地快照单个屏幕.无论哪种方式,您的问题的解决方案是将您传入的坐标更改为Graphics.CopyFromScreen()方法调用.
编辑:请参阅下面的Demetris Leptos的评论,我在这个答案中发布的代码应该是在screenBmp.GetHbitmap()返回的位图上调用DeleteObject,以避免内存泄漏,如MSDN文档中所指定的.