我写了一个类,它有一些从unity容器中解析出来的依赖项.
从我的主类我创建一个新对象
MyObject myObject = new MyObject();
我用我的Unity容器注册它
UContainer.RegisterInstance<MyObject>(myObject,new ExternallyControlledLifetimeManager());
我创建了需要它作为依赖的类型
ConsumerObject consumer = new ConsumerObject();
消费者看起来像这样:
public class ConsumerObject { public ConsumberObject() { theObject = (MyObject)UContainer.Resolve(typeof(MyObject)); } }
这引发了一个异常:
Resolution of the dependency Failed,type = “MyObject”,name = “”. Exception message is: The current build operation (build key Build Key[MyObject,null]) Failed: The parameter pp could not be resolved when attempting to call constructor MyObject(IPreferenceStorageProvider pp). (Strategy type BuildPlanStrategy,index 3)
为什么我的解决方案会尝试在该类型上调用另一个contsructor?我已经创建了它并注册了实例..我也尝试过:theObject = UContainer.Resolve< MyObject>();似乎没有任何区别..
谢谢