我是通过以下方式通过串口直接将收据打印到POS打印机,
SerialPort port = new SerialPort("com6",9100,Parity.None,8,StopBits.One); port.Open(); port.Write("Some Text"); port.Close();@H_403_4@我的问题是我将如何使用上述方法打印位图图像?任何帮助将不胜感激. @H_403_4@我还没有决定使用Microsoft POS for.net,因为它很慢并且需要时间来初始化打印机,客户不喜欢等待. @H_403_4@谢谢.
解决方法
这应该会从位图中获取一个您可以发送到打印机的字符串:
public string Getlogo() { string logo = ""; if (!File.Exists(@"C:\bitmap.bmp")) return null; BitmapData data = GetBitmapData(@"C:\bitmap.bmp"); BitArray dots = data.Dots; byte[] width = BitConverter.GetBytes(data.Width); int offset = 0; MemoryStream stream = new MemoryStream(); BinaryWriter bw = new BinaryWriter(stream); bw.Write((char)0x1B); bw.Write('@'); bw.Write((char)0x1B); bw.Write('3'); bw.Write((byte)24); while (offset < data.Height) { bw.Write((char)0x1B); bw.Write('*'); // bit-image mode bw.Write((byte)33); // 24-dot double-density bw.Write(width[0]); // width low byte bw.Write(width[1]); // width high byte for (int x = 0; x < data.Width; ++x) { for (int k = 0; k < 3; ++k) { byte slice = 0; for (int b = 0; b < 8; ++b) { int y = (((offset / 8) + k) * 8) + b; // Calculate the location of the pixel we want in the bit array. // It'll be at (y * width) + x. int i = (y * data.Width) + x; // If the image is shorter than 24 dots,pad with zero. bool v = false; if (i < dots.Length) { v = dots[i]; } slice |= (byte)((v ? 1 : 0) << (7 - b)); } bw.Write(slice); } } offset += 24; bw.Write((char)0x0A); } // Restore the line spacing to the default of 30 dots. bw.Write((char)0x1B); bw.Write('3'); bw.Write((byte)30); bw.Flush(); byte[] bytes = stream.ToArray(); return logo + Encoding.Default.GetString(bytes); } public BitmapData GetBitmapData(string bmpFileName) { using (var bitmap = (Bitmap)Bitmap.FromFile(bmpFileName)) { var threshold = 127; var index = 0; double multiplier = 570; // this depends on your printer model. for Beiyang you should use 1000 double scale = (double)(multiplier/(double)bitmap.Width); int xheight = (int)(bitmap.Height * scale); int xwidth = (int)(bitmap.Width * scale); var dimensions = xwidth * xheight; var dots = new BitArray(dimensions); for (var y = 0; y < xheight; y++) { for (var x = 0; x < xwidth; x++) { var _x = (int)(x / scale); var _y = (int)(y / scale); var color = bitmap.GetPixel(_x,_y); var luminance = (int)(color.R * 0.3 + color.G * 0.59 + color.B * 0.11); dots[index] = (luminance < threshold); index++; } } return new BitmapData() { Dots = dots,Height = (int)(bitmap.Height*scale),Width = (int)(bitmap.Width*scale) }; } } public class BitmapData { public BitArray Dots { get; set; } public int Height { get; set; } public int Width { get; set; } }