c# – 如何在Visio中读取Shape的属性

前端之家收集整理的这篇文章主要介绍了c# – 如何在Visio中读取Shape的属性前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。
我有以下任务.我正在Studio 2010中的C#上为Visio 2010编写一个加载项.
假设我打开了一个图表.我在这个图中有任何形状的形状(让我们尝试管理一个开头的形状).问题是如何阅读这种形状的任何属性?我应该使用哪种API?

基本算法:

>扫描打开的文档以获取形状
>如果文档中有任何形状,则返回所有形状的数组(或列表)(如果当前文档中没有形状,则返回null)
>运行形状数组并读取每个元素的任何属性(这将很有可能写入/修改属性)

(代码示例将不胜感激)

解决方法

我假设你通过属性引用Shape Data,它曾经在UI中被称为Custom Properties,并且在API中仍然知道该名称.

如果您不熟悉ShapeSheet,则应首先在ShapeSheet中查看具有自定义属性的形状,以查看属性的定义方式.请参阅“What happened to the ShapeSheet?”以了解如何在Visio 2010中打开Shapesheet.

以下示例程序应该可以帮助您入门.此示例假定您已在PC上安装了Visio Primary Interop Assembly,并且您已将裁判包含在项目中的Microsoft.Office.Interop.Visio中.

namespace VisioEventsExample
{
    using System;
    using Microsoft.Office.Interop.Visio;

    class Program
    {
        public static void Main(string[] args)
        {
            // Open up one of Visio's sample drawings.
            Application app = new Application();
            Document doc = app.Documents.Open(
                @"C:\Program Files\Microsoft Office\Office14\visio content\1033\ASTMGT_U.VST");

            // Get the first page in the sample drawing.
            Page page = doc.Pages[1];

            // Start with the collection of shapes on the page and 
            // print the properties we find,printProperties(page.Shapes);
        }

        /* This function will travel recursively through a collection of 
         * shapes and print the custom properties in each shape. 
         * 
         * The reason I don't simply look at the shapes in Page.Shapes is 
         * that when you use the Group command the shapes you group become 
         * child shapes of the group shape and are no longer one of the 
         * items in Page.Shapes.
         * 
         * This function will not recursive into shapes which have a Master. 
         * This means that shapes which were created by dropping from stencils 
         * will have their properties printed but properties of child shapes 
         * inside them will be ignored. I do this because such properties are 
         * not typically shown to the user and are often used to implement 
         * features of the shapes such as data graphics.
         * 
         * An alternative halting condition for the recursion which may be 
         * sensible for many drawing types would be to stop when you 
         * find a shape with custom properties.
         */
        public static void printProperties(Shapes shapes)
        {
            // Look at each shape in the collection.
            foreach (Shape shape in shapes)
            {               
                // Use this index to look at each row in the properties 
                // section.
                short iRow = (short) VisRowIndices.visRowFirst;

                // While there are stil rows to look at.
                while (shape.get_CellsSRCExists(
                    (short) VisSectionIndices.visSectionProp,iRow,(short) VisCellIndices.visCustPropsValue,(short) 0) != 0)
                {
                    // Get the label and value of the current property.
                    string label = shape.get_CellsSRC(
                            (short) VisSectionIndices.visSectionProp,(short) VisCellIndices.visCustPropsLabel
                        ).get_ResultStr(VisUnitCodes.visNoCast);

                    string value = shape.get_CellsSRC(
                            (short) VisSectionIndices.visSectionProp,(short) VisCellIndices.visCustPropsValue
                        ).get_ResultStr(VisUnitCodes.visNoCast);

                    // Print the results.
                    Console.WriteLine(string.Format(
                        "Shape={0} Label={1} Value={2}",shape.Name,label,value));

                    // Move to the next row in the properties section.
                    iRow++;
                }

                // Now look at child shapes in the collection.
                if (shape.Master == null && shape.Shapes.Count > 0)
                    printProperties(shape.Shapes);
            }
        }
    }
}
原文链接:https://www.f2er.com/csharp/93495.html

猜你在找的C#相关文章