我已经构建了一个从互联网上下载文件的简单控制台应用程序.
因为 I had problems with WebClient我决定使用HttpClient编写我的应用程序.
因为 I had problems with WebClient我决定使用HttpClient编写我的应用程序.
基本上我正在请求读取头文件,然后使用ReadAsStreamAsync我正在获取流,我正在使用CopyToAsync复制到本地文件.
public static class StreamExtensions { public static async Task CopyToAsync(this Stream source,Stream destination,IProgress<long> progress,CancellationToken cancellationToken = default(CancellationToken),int bufferSize = 0x1000) { var buffer = new byte[bufferSize]; int bytesRead; long totalRead = 0; while ((bytesRead = await source.ReadAsync(buffer,buffer.Length,cancellationToken)) > 0) { await destination.WriteAsync(buffer,bytesRead,cancellationToken); cancellationToken.ThrowIfCancellationRequested(); totalRead += bytesRead; //Thread.Sleep(10); progress.Report(totalRead); } } }
我的应用程序有效,但我得到了错误的进度信息.
例如,当下载2个文件时,我在输出窗口中看到了这个:
file1.tmp 60.95% file2.tmp 98.09% file1.tmp 60.98% file2.tmp 98.21% file2.tmp 98.17% file2.tmp 98.25% file1.tmp 61.02% file2.tmp 98.41% file2.tmp downloaded file2.tmp 98.29% file2.tmp 98.37% file1.tmp 61.06% file2.tmp 89.27% file2.tmp 89.31% file2.tmp 98.33% file2.tmp 98.45% file2.tmp 98.48% file1.tmp 61.10% file1.tmp 61.14% file2.tmp 98.52% file1.tmp 61.22% file2.tmp 98.60% file2.tmp 98.56% file1.tmp 61.30% file2.tmp 98.88% file2.tmp 90.44% file1.tmp 61.53% file2.tmp 98.72% file1.tmp 61.41% file1.tmp 61.73% file2.tmp 98.80% file1.tmp 61.26% file1.tmp 61.49% file1.tmp 61.57% file1.tmp 61.69% ... file1.tmp 99.31% file1.tmp 98.84% file1.tmp 98.80% file1.tmp 99.04% file1.tmp 99.43% file1.tmp 99.12% file1.tmp 99.00% file1.tmp downloaded file1.tmp 100.00% file1.tmp 98.73% file1.tmp 98.88% file1.tmp 99.47% file1.tmp 99.98% file1.tmp 99.90% file1.tmp 98.96% file1.tmp 99.78% file1.tmp 99.99% file1.tmp 99.74% file1.tmp 99.59% file1.tmp 99.94% file1.tmp 98.49% file1.tmp 98.53% ALL FILES DOWNLOADED file1.tmp 99.55% file1.tmp 98.41% file1.tmp 99.62% file1.tmp 98.34% file1.tmp 99.66% file1.tmp 98.69% file1.tmp 98.37%
正如您所看到的,我得到了file2已下载的信息,但我仍然从CopyToAsync获取进度报告,与file1相同.
因为我有时会得到这个奇怪的控制台输出:
理想情况下,我想确定比打电话时:
await streamToReadFrom.CopyToAsync(streamToWriteTo,progress,source.Token,0x2000); Debug.WriteLine(filename+" downloaded");
在我获得调试信息后,没有报告进度(文件已下载).我认为等待将解决我的问题,但事实并非如此.
我怎样才能解决这个问题?作为临时解决方案,我在报告进度之前就将Thread.Sleep添加到CopyToAsync.
以下是我目前的代码:
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Net.Http; using System.Threading; using System.Threading.Tasks; namespace AsyncDownloadTest { class Program { private const string LocalPath = @"D:\TEMP"; static void Main() { try { var filesToDownlad = new List<Tuple<string,string>> { new Tuple<string,string>("file1.tmp","http://ipv4.download.thinkbroadband.com/10MB.zip"),new Tuple<string,string>("file2.tmp","http://ipv4.download.thinkbroadband.com/10MB.zip") }; _consolePosition = -1; Console.CursorVisible = false; Parallel.ForEach(filesToDownlad,new ParallelOptions { MaxDegreeOfParallelism = 4 },doc => { DownloadFile(doc.Item2,doc.Item1).Wait(); }); Debug.WriteLine("ALL FILES DOWNLOADED"); Console.CursorVisible = true; } catch (Exception e) { Console.WriteLine(e); Console.ReadLine(); } } private static readonly object ConsoleLock = new object(); private static int _consolePosition; static readonly CancellationTokenSource source = new CancellationTokenSource(); private static async Task DownloadFile(string url,string filename) { int currenctLineNumber = 0; int currectProgress = 0; try { lock (ConsoleLock) { _consolePosition++; currenctLineNumber = _consolePosition; } long fileSize = -1; IProgress<long> progress = new Progress<long>(value => { decimal tmp = (decimal)(value * 100) / fileSize; if (tmp != currectProgress && tmp > currectProgress) { lock (ConsoleLock) { currectProgress = (int)tmp; Console.CursorTop = currenctLineNumber; Console.CursorLeft = 0; Console.Write("{0,10} - {2,11} - {1,6:N2}%",filename,tmp,"DOWNLOADING"); } Debug.WriteLine("{1} {0:N2}%",filename); } }); using (HttpClient client = new HttpClient()) { using (HttpResponseMessage response = await client.GetAsync(url,HttpCompletionOption.ResponseHeadersRead,source.Token)) { response.EnsureSuccessStatusCode(); if (response.Content.Headers.ContentLength.HasValue) fileSize = response.Content.Headers.ContentLength.Value; if (response.Content.Headers.ContentDisposition != null) { var tmp = response.Content.Headers.ContentDisposition.FileName.Replace("\"",""); Debug.WriteLine("Real name: {0}",tmp); } using (Stream streamToReadFrom = await response.Content.ReadAsStreamAsync()) { using (Stream streamToWriteTo = File.Open(Path.Combine(LocalPath,filename),FileMode.Create,FileAccess.Write)) { await streamToReadFrom.CopyToAsync(streamToWriteTo,0x2000); Debug.WriteLine(filename+" downloaded"); lock (ConsoleLock) { Console.CursorTop = currenctLineNumber; Console.CursorLeft = 0; var oldColor = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Green; Console.Write("{0,100,"SUCCESS"); Console.ForegroundColor = oldColor; } } } } } } catch (Exception e) { Debug.WriteLine(e.Message); lock (ConsoleLock) { Console.CursorTop = currenctLineNumber; Console.CursorLeft = 0; var oldColor = Console.ForegroundColor; Console.ForegroundColor = ConsoleColor.Red; Console.Write("{0,currectProgress,"ERROR"); Console.ForegroundColor = oldColor; } } } } public static class StreamExtensions { public static async Task CopyToAsync(this Stream source,int bufferSize = 0x1000) { var buffer = new byte[bufferSize]; int bytesRead; long totalRead = 0; while ((bytesRead = await source.ReadAsync(buffer,cancellationToken)) > 0) { await destination.WriteAsync(buffer,cancellationToken); cancellationToken.ThrowIfCancellationRequested(); totalRead += bytesRead; Thread.Sleep(10); progress.Report(totalRead); } } } }
解决方法
你的问题实际上在这里:
new Progress<long>
进展< T> class always invokes its callbacks in a SynchronizationContext
– 在本例中是线程池SynchronizationContext.这意味着当进度报告代码调用Report时,它只是将回调排队到线程池.因此,可能会看到它们出现故障(或者在下载实际完成后仍然会出现这种情况).
要解决此问题,您可以创建自己的IProgress< T>自定义实现:
//C#6.0 public sealed class SynchronousProgress<T> : IProgress<T> { private readonly Action<T> _callback; public SynchronousProgress(Action<T> callback) { _callback = callback; } void IProgress<T>.Report(T data) => _callback(data); } //older version public sealed class SynchronousProgress<T> : IProgress<T> { private readonly Action<T> _callback; public SynchronousProgress(Action<T> callback) { _callback = callback; } void IProgress<T>.Report(T data) { _callback(data); } }
然后更换线
IProgress<long> progress = new Progress<long>(value =>
同
IProgress<long> progress = new SynchronousProgress<long>(value =>