C#编组结构指针有什么区别?

前端之家收集整理的这篇文章主要介绍了C#编组结构指针有什么区别?前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。
好的,这是有效的:
[StructLayout(LayoutKind.Explicit,Size = 28)]
public unsafe struct HandleProxy
{
    [FieldOffset(0),MarshalAs(UnmanagedType.I4)]
    public JSValueType _ValueType; // JSValueType is an enum

    [FieldOffset(4),MarshalAs(UnmanagedType.I4)]
    public Int32 _ManagedObjectID; 

    [FieldOffset(8)]
    public void* _NativeEngineProxy;

    [FieldOffset(16),MarshalAs(UnmanagedType.I4)]
    public Int32 _EngineID;

    [FieldOffset(20)]
    public void* _Handle;
}

[DllImport("Proxy")]
public static extern void DisposeHandleProxy(HandleProxy* handle);

……这不……

[StructLayout(LayoutKind.Explicit,Size = 20)]
public unsafe struct ValueProxy
{
    [FieldOffset(0),MarshalAs(UnmanagedType.I4)]
    public JSValueType _ValueType; // 32-bit type value.

    [FieldOffset(4),MarshalAs(UnmanagedType.Bool)]
    public bool _Boolean;

    [FieldOffset(4),MarshalAs(UnmanagedType.I4)]
    public Int32 _Integer;

    [FieldOffset(4)]
    public double _Number;

    [FieldOffset(12)]
    public void* _String;
}

[DllImport("Proxy")]
public static extern void DisposeValueProxy(ValueProxy* valueProxy);

那么,有什么区别?我错过了什么.调用“DisposeValueProxy()”会出现以下错误

“无法封送’参数#1’:指针不能引用封送结构.请改用ByRef.”

(是的,我可以简单地使用IntPtr / void *代替“ValueProxy *”但这不是我的观点).

对“DisposeHandleProxy()”的调用工作正常.

让我们看看是否有人可以解决这个问题.

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