api改动情况,左边为新增,右边为原来的。
- cc.log 不变
- cc.warn 新增
- cc.error 新增
- cc.assert <-- cc.Assert
此次改造有以下几点原因:
新的api的使用范例:
- cc.log("this is a log");
- cc.log("this is a log for %s","Cocos2d-html5");
- cc.warn("this is a waring");
- cc.warn("this is a waring for %s","Cocos2d-html5");
- cc.error("this is an error");
- cc.error("this is an error for %s","Cocos2d-html5");
- cc.assert(false,"this is an assert");
- cc.assert(false,"this is an assert for %s","Cocos2d-html5");
然后今后会定义出msgCode.js
- cc.msgCode = {
- log1 : "this is a log",log2 : "this is a log for %s",warn1 : "this is a waring",warn2 : "this is a waring for %s",error1 : "this is an error",error2 : "this is an error for %s",assert1 : "this is an assert",assert2 : "this is an assert for %s",throw1 : "this is an throw",throw2 : "this is an throw for %s","Cocos2d-html5"
- }
这样一来可以让消息字符串等到最大程度的复用并且利于管理。