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Cocos2d-x_播放帧动画,
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void HelloWorld::mcallBack(CCObject *pSend)
{
CCSprite *pSpr = (CCSprite *)pSend;
pSpr->removeFromParentAndCleanup(true);
}
bool HelloWorld::ccTouchBegan(CCTouch *pTouch,CCEvent *pEvent)
{
CCLOG(">>>>>>>>>>>>>>>>>>>>>>>>>>>>>>");
CCPoint pt = pTouch->getLocation();
CCSpriteFrameCache *cache = CCSpriteFrameCache::sharedSpriteFrameCache();
cache->addSpriteFramesWithFile("frame_ani/pointer.plist","frame_ani/pointer.png");
CCSprite *light = CCSprite::create();
light->setPosition(pt);
this->addChild(light);
CCArray *spriteArray = CCArray::create();
char str[100] = { 0 };
for (int i = 1; i <= 9; i++)
{
sprintf(str,"pointer/%02d.png",i);
CCSpriteFrame *frame = cache->spriteFrameByName(str);
spriteArray->addObject(frame);
}
CCAnimation *animation = CCAnimation::createWithSpriteFrames(spriteArray,0.05f);
CCAnimate *animate = CCAnimate::create(animation);
CCFiniteTimeAction *actSeq = CCSequence::create(animate,CCCallFuncO::create(this,callfuncO_selector(HelloWorld::mcallBack),light),NULL);
light->runAction(actSeq);
return true;
}
原文链接:https://www.f2er.com/cocos2dx/343783.html