HTTP请求实现,把下面代码复制到新创建的工程中就能看到效果.
HelloWorldScene.h
#include "cocos2d.h" /*记得要引头文件*/ #include "extensions/cocos-ext.h" #include "network/HttpClient.h" USING_NS_CC; USING_NS_CC_EXT; using namespace network; class HelloWorld : public cocos2d::Layer { public: // there's no 'id' in cpp,so we recommend returning the class instance pointer static cocos2d::Scene* createScene(); // Here's a difference. Method 'init' in cocos2d-x returns bool,instead of returning 'id' in cocos2d-iphone virtual bool init(); // a selector callback void menuCloseCallback(cocos2d::Ref* pSender); void onMenuGetTestClicked(Ref* sender); void onMenuPostBinaryTestClicked(Ref* sender); //Http Response Callback void onHttpRequestCompleted(cocos2d::network::HttpClient *sender,cocos2d::network::HttpResponse *response); // implement the "static create()" method manually CREATE_FUNC(HelloWorld); };
HelloWorldScene.cpp
#include "HelloWorldScene.h" USING_NS_CC; Scene* HelloWorld::createScene() { // 'scene' is an autorelease object auto scene = Scene::create(); // 'layer' is an autorelease object auto layer = HelloWorld::create(); // add layer as a child to scene scene->addChild(layer); // return the scene return scene; } // on "init" you need to initialize your instance bool HelloWorld::init() { ////////////////////////////// // 1. super init first if ( !Layer::init() ) { return false; } Size visibleSize = Director::getInstance()->getVisibleSize(); Vec2 origin = Director::getInstance()->getVisibleOrigin(); ///////////////////////////// // 2. add a menu item with "X" image,which is clicked to quit the program // you may modify it. // add a "close" icon to exit the progress. it's an autorelease object auto closeItem = MenuItemImage::create( "CloseNormal.png","CloseSelected.png",CC_CALLBACK_1(HelloWorld::menuCloseCallback,this)); closeItem->setPosition(Vec2(origin.x + visibleSize.width - closeItem->getContentSize().width/2,origin.y + closeItem->getContentSize().height/2)); // create menu,it's an autorelease object auto menu = Menu::create(closeItem,NULL); menu->setPosition(Vec2::ZERO); this->addChild(menu,1); ///////////////////////////// auto winSize = Director::getInstance()->getWinSize(); const int MARGIN = 40; const int SPACE = 70; auto label = Label::create("Http Request Test","fonts/arial.ttf",28); label->setPosition(Vec2(winSize.width / 2,winSize.height - MARGIN)); addChild(label); auto menuRequest = Menu::create(); menuRequest->setPosition(Point::ZERO); addChild(menuRequest); //Get auto labelGet = Label::createWithTTF("Test Get",44); auto itemGet = MenuItemLabel::create(labelGet,CC_CALLBACK_1(HelloWorld::onMenuGetTestClicked,this)); itemGet->setPosition(Point(winSize.width / 2,winSize.height - MARGIN - SPACE)); menuRequest->addChild(itemGet); auto labelPostBinary = Label::createWithTTF("Test Post Binary","arial.ttf",44); auto itemPostBinary = MenuItemLabel::create(labelPostBinary,CC_CALLBACK_1(HelloWorld::onMenuPostBinaryTestClicked,this)); itemPostBinary->setPosition(Point(winSize.width / 2,winSize.height - MARGIN - 3 * SPACE)); menuRequest->addChild(itemPostBinary); return true; } void HelloWorld::menuCloseCallback(Ref* pSender) { #if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) MessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert"); return; #endif Director::getInstance()->end(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) exit(0); #endif } void HelloWorld::onMenuGetTestClicked(Ref* sender) { HttpRequest* request = new HttpRequest(); request->setUrl("GET请求网址"); request->setRequestType(HttpRequest::Type::GET); request->setResponseCallback(this,httpresponse_selector(HelloWorld::onHttpRequestCompleted)); request->setTag("GET test1"); HttpClient::getInstance()->send(request); request->release(); } void HelloWorld::onMenuPostBinaryTestClicked(cocos2d::Ref *sender) { HttpRequest* request = new HttpRequest(); request->setUrl("https://www.baidu.com/"); request->setRequestType(HttpRequest::Type::POST); request->setResponseCallback(this,httpresponse_selector(HelloWorld::onHttpRequestCompleted)); const char* postData = "参数 params = Value"; request->setRequestData(postData,strlen(postData) ); request->setTag("POST test1"); HttpClient::getInstance()->send(request); request->release(); } void HelloWorld::onHttpRequestCompleted(cocos2d::network::HttpClient *sender,cocos2d::network::HttpResponse *response) { if (!response) { return; } if (0 != strlen(response->getHttpRequest()->getTag())) { log("%s completed",response->getHttpRequest()->getTag()); } long statusCode = response->getResponseCode(); char statusString[64] = {}; sprintf(statusString,"HTTP Status Code: %ld,tag = %s",statusCode,response->getHttpRequest()->getTag()); log("response code: %ld",statusCode); if (!response->isSucceed()) { log("response Failed"); log("error buffer: %s",response->getErrorBuffer()); return; } std::vector<char>* buffer = response->getResponseData(); printf("Http Test,dump data: "); for (unsigned int i = 0 ; i < buffer->size();i++) { printf("%c",(*buffer)[i]); } printf("\n"); }原文链接:https://www.f2er.com/cocos2dx/341052.html