cocos2d CCDictionary

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//1.先拿到关卡 int level = CCUserDefault::sharedUserDefault()->getIntegerForKey("LEVEL"); const char *curlevel = CCString::createWithFormat("config/level_%d.plist",level)->getCString(); //2.再拿到配置 CCDictionary * pDict = CCDictionary::createWithContentsOfFile(curlevel); CCDictionary * items = (CCDictionary *)pDict->objectForKey("items"); CCDictionary * ID = (CCDictionary *)items->objectForKey("1"); CCString* pStr = (CCString*)ID->objectForKey("NUM"); addItem(Mine_gold,Size_small,pStr->intValue());

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