使用rapidjson解析json串
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引入头文件
#include "json/rapidjson.h" #include "json/document.h"
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json解析
std::string str = "{\"hello\" : \"word\"}"; CCLOG("%s\n",str.c_str()); rapidjson::Document d; d.Parse<0>(str.c_str()); if (d.HasParseError()) //打印解析错误 { CCLOG("GetParseError %s\n",d.GetParseError()); } if (d.IsObject() && d.HasMember("hello")) { CCLOG("%s\n",d["hello"].GetString());//打印获取hello的值 }
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打印结果
cocos2d: {"hello" : "word"} cocos2d: word
注意:只支持标准的json格式,一些非标准的json格式不支持。
一些常用的解析方法需要自己封装。注意判断解析节点是否存在。
使用rapidjson生成json串
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引入头文件
#include "json/document.h" #include "json/writer.h" #include "json/stringbuffer.h" using namespace rapidjson;
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生成json串
rapidjson::Document document; document.SetObject(); rapidjson::Document::AllocatorType& allocator = document.GetAllocator(); rapidjson::Value array(rapidjson::kArrayType); rapidjson::Value object(rapidjson::kObjectType); object.AddMember("int",1,allocator); object.AddMember("double",1.0,allocator); object.AddMember("bool",true,allocator); object.AddMember("hello","你好",allocator); array.PushBack(object,allocator); document.AddMember("json","json string",allocator); document.AddMember("array",array,allocator); StringBuffer buffer; rapidjson::Writer<StringBuffer> writer(buffer); document.Accept(writer); CCLOG("%s",buffer.GetString());
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打印结果
cocos2d: {"json":"json string","array":[{"int":1,"double":1,"bool":true,"hello":"你好"}]}