1. 下载源码cocos2d-x 3.0 Beta
http://www.cocos2d-x.org/@H_502_7@
2. 编译cocos2d-x
cdcocos2d-x-3.0alpha1/build@H_502_7@
export NDK_ROOT=/usr/android/android-ndk-r9c //update for your environment python android-build.py all
@H_502_7@
3. 创建新的项目
cdcocos2d-x-3.0alpha1/tools/project-creator@H_502_7@
执行下面的命令创建新的项目,其位置在projects目录下: @H_502_7@
./create_project.py -n MyDemo -k com.test.game -l cpp -p ../../projects
其含义如下:
create_project.py -n <PROJECT_NAME> -k <PACKAGE_NAME> -l <cpp|lua|javascript> -p <PROJECT_PATH> Sample: create_project.py -n MyGame -k com.MyCompany.AwesomeGame -l javascript -p c:/mycompany
4. 编译及打包
在新创建的目录cocos2d-x-3.0alpha1/projects/MyDemo/proj.android下有一个文件(README.md)告诉我们如何搭建编译环境及编译:@H_502_7@
./build_native.py
2) 打包成apk包
android update project -p . -s -t android-17 ant debug