在安卓应用的动画开发中,可能SDK中自带的补间动画不能满足应用的需求,需要在Java代码中自定义一些动画类,当然都是继承自Animation类。实现之后,我们一般直接在代码中使用,类似下面这样:
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当View同时要应用像Scale,Alpha这样的补间动画时,你就需要多添加类似下面的代码:
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true);
Animation scaleAnimation =
new ScaleAnimation(
0f,1f,Animation.RELATIVE_TO_SELF,152)">0.5f,152)">0.5f);
Animation alphaAnimation =
new AlphaAnimation(
0.1f,152)">1.0f);
scaleAnimation.setDuration(
10000);
alphaAnimation.setDuration(
10000);
AnimationSet set =
new AnimationSet(
true);
set.addAnimation(customAnimation);
set.addAnimation(scaleAnimation);
set.addAnimation(alphaAnimation);
set.setFillAfter(
true);
set.setFillEnabled(
true);
effectView.startAnimation(set);
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如果直接在xml中把所需的所有补间动画,包括自定义动画类放到一个集合,事情看起来就没那么复杂。在xml定义好动画集有两个好处:
既然有这样的好处,我们就开始干吧。首先在xml中像下面这样定义一个动画集:
R.anim.my_anim_set
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<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:myapp=
"http://schemas.android.com/apk/res-auto"
android:interpolator=
"@android:anim/linear_interpolator"
android:shareInterpolator=
"true">
<alpha
android:fromAlpha=
"0"
android:toAlpha=
"1"
android:duration=
"400"/>
<myapp:cn.your.packagename.xx.CustomAnimation
android:duration="400"
android:fillAfter="true"/>
</set>
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然后,我们按照常理来,在Java代码中这样来加载我们定义的xml动画集:
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AnimationSet set = (AnimationSet)AnimationUtils.loadAnimation(
this,R.anim.my_anim_set);
effectView.startAnimation(set);
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但是,抱歉!上面的代码是不正确执行,运行起来程序会直接终止。那什么原因呢?查看AnimationUtils.loadAnimation源代码我们知道,在其从xml载入动画类的时候,只认alpha、scale、rotate、translate这几个SDK自带的动画类,而我们写入的自定义动画类CustomAnimation会导致其报Unknown animation name的异常。官方SDK也没有提供解决这个问题的其他API方法,那么怎么解决呢? 很简单,只需在原有的AnimationUtils.loadAnimation源码上改动一行,从ClassLoader载入自定义动画类即可。将其源码拷贝过来,实现一个自己的loadAnimation方法,如下:
OptAnimationLoader.java
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public
class OptAnimationLoader {
public
static Animation
loadAnimation(Context context,int id)
throws Resources.NotFoundException {
XmlResourceParser parser =
null;
try {
parser = context.getResources().getAnimation(id);
return createAnimationFromXml(context,parser);
}
catch (XmlPullParserException ex) {
Resources.NotFoundException rnf =
new Resources.NotFoundException(
"Can't load animation resource ID #0x" + Integer.toHexString(id));
rnf.initCause(ex);
throw rnf;
}
catch (IOException ex) {
Resources.NotFoundException rnf =
finally {
if (parser !=
null) parser.close();
}
}
private
createAnimationFromXml(Context c,XmlPullParser parser)
throws XmlPullParserException,IOException {
return createAnimationFromXml(c,parser,0)">null,Xml.asAttributeSet(parser));
}
Animation anim =
null;
// Make sure we are on a start tag.
int type;
int depth = parser.getDepth();
while (((type=parser.next()) != XmlPullParser.END_TAG || parser.getDepth() > depth) && type != XmlPullParser.END_DOCUMENT) {
if (type != XmlPullParser.START_TAG) {
continue;
}
String name = parser.getName();
if (name.equals(
"set")) {
anim =
new AnimationSet(c,attrs);
createAnimationFromXml(c,(AnimationSet)anim,attrs);
}
else
"alpha")) {
anim =
new AlphaAnimation(c,152)">"scale")) {
anim =
new ScaleAnimation(c,attrs);
}
"rotate")) {
anim =
new RotateAnimation(c,152)">"translate")) {
anim =
new TranslateAnimation(c,0)">else {
try {
anim = (Animation) Class.forName(name).getConstructor(Context.class,AttributeSet.class).newInstance(c,attrs);
}
catch (Exception te) {
throw
new RuntimeException(
"Unknown animation name: " + parser.getName() +
" error:" + te.getMessage());
}
}
if (parent !=
null) {
parent.addAnimation(anim);
}
}
return anim;
}
}
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这样,使用OptAnimationLoader.loadAnimation方法就可以从xml中载入包含自定义动画的动画集了。
使用案例及更多demo见SweetAlertDialog。
转自:http://www.pedant.cn/2014/10/13/custom-animation-in-xml/
原文链接:https://www.f2er.com/xml/297126.html