1、首先在unity工程中Resources/XML目录下创建xml文件:xmls.xml;
如:
<?xml version ="1.0" encoding = "utf-8"?> <root> <parent name ="Lily"> <child name ="L01">123</child> <child name ="L02">apple</child> <child name ="L03">大</child> </parent> </root>
2、定义我们需要的变量:
using System.Xml;
private XmlDocument xmldoc; private XmlNode root; private string url;
3、在Start()函数进行初始化:
初始化方法一:
url = Application.dataPath + "/Resources/XML/xmls.xml"; xmldoc = new XmlDocument(); xmldoc.Load(url); root = xmldoc.SelectSingleNode("root");
初始化方法二:
url = "XML/xmls"; xmlAsset = Resources.Load<TextAsset>(url); xmldoc = new XmlDocument(); xmldoc.LoadXml(xmlAsset.text);
初始化完成之后、来写我们需要的方法:
4、读取Lily:
void ReadLily() { XmlElement parent = (XmlElement)root.SelectSingleNode("parent"); Debug.Log(parent.Name + "Name:" + parent.GetAttribute("name")); }
5、读取所有子节点的值:
void ReadAllChildName() { XmlNode parent = root.SelectSingleNode("parent"); XmlNodeList childs = parent.SelectNodes("child"); foreach (XmlNode temp in childs) { XmlElement ele = (XmlElement)temp; Debug.Log(ele.Name + "Name:" + ele.GetAttribute("name") + " value:" + ele.InnerText); } }
这样就可以在完成初始化的时候进行调用;
结果:
原文链接:https://www.f2er.com/xml/296578.html