我使用从
GitHub下载的Google Cardboard SDK iOS创建了一个简单的Unity项目.一切都在Unity编辑器中完美运行,但是一旦我构建文件并尝试在Xcode中运行它,构建就失败了.我禁用了Bitcode,因为我得到一个编译器错误,要求我启用/禁用它.然而,这并没有解决问题.现在,当我尝试从Xcode构建它时,我得到以下错误:
Undefined symbols for architecture armv7:
“_SecTrustEvaluate”,referenced from:
___75-[GTMSessionFetcher URLSession:task:didReceiveChallenge:completionHandler:]_block_invoke651 in libvrunity.a(GTMSessionFetcher.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command Failed with exit code 1 (use -v to see invocation)
环境:
Unity 5.3.2f1
Xcode 7.2(7C68)
iOS 9.2.1(iPhone 6S Plus)
适用于iOS的Google Cardboard SDK