我已经开始尝试在
Xcode 4.3.2中使用SDL,所以我为Mac OS X启动了一个Cocoa应用程序并连接了我的所有框架:OpenGL,SDL等.我没有SDL_Image,SDL_Mixer等.(我需要这些吗?当我尝试编译只有SDLmain.h和SDLmain.m的项目时,我收到此错误:
Undefined symbols for architecture x86_64: "_SDL_main",referenced from: -[SDLMain applicationDidFinishLaunching:] in SDLMain.o ld: symbol(s) not found for architecture x86_64 clang: error: linker command Failed with exit code 1 (use -v to see invocation)