没有问题,但在iOS 7.1更新后,对象正在碰撞2管的差距.之前有人说,可能是因为’yScale’,但我找不到解决方案.
一些代码;
Pipe *pipe = [[Pipe alloc] initWithImageNamed:pipeImageName]; [pipe setCenterRect:CGRectMake(26.0/kPipeWidth,26.0/kPipeWidth,4.0/kPipeWidth,4.0/kPipeWidth)]; [pipe setYScale:height/pipe.size.height]; [pipe setPosition:CGPointMake(320+(pipe.size.width/2),abs(pipeYOffset + (pipe.size.height/2)))]; pipe.physicsBody = [SKPhysicsBody bodyWithRectangleOfSize:pipe.size]; [pipe.physicsBody setAffectedByGravity:NO]; [pipe.physicsBody setDynamic:NO];
任何帮助将不胜感激.谢谢!
解决方法
Pipe *pipe = [[Pipe alloc] initWithImageNamed:pipeImageName]; [pipe setCenterRect:CGRectMake(26.0/kPipeWidth,4.0/kPipeWidth)]; //set the physicsBody before X/Yscale pipe.physicsBody = [SKPhysicsBody bodyWithRectangleOfSize:pipe.size]; [pipe setYScale:height/pipe.size.height]; [pipe setPosition:CGPointMake(320+(pipe.size.width/2),abs(pipeYOffset + (pipe.size.height/2)))]; [pipe.physicsBody setAffectedByGravity:NO]; [pipe.physicsBody setDynamic:NO];
这可能对你有所帮助.我认为这是ios7.1中的一个错误.