简短版本(如果你可以回答短版本它为我做的工作,其余的主要是为了其他有类似任务的人的利益):
在Windows的python中,我想创建2个文件对象,附加到同一个文件(它不必是硬盘上的实际文件),一个用于读取,一个用于写入,这样如果读取结束试图读取它永远不会得到EOF(它会阻止直到写入内容).我认为在linux中os.mkfifo()可以完成这项工作,但在Windows中它并不存在.可以做些什么? (我必须使用文件对象).
一些额外的细节:
我有一个python模块(不是我写的)通过stdin和stdout(使用raw_input()和print)播放某个游戏.我也有一个Windows可执行文件,通过stdin和stdout播放相同的游戏.我想让他们一对一玩,并记录他们所有的沟通.
这是我可以编写的代码(get_fifo()函数没有实现,因为这是我不知道做的Windows):
class Pusher(Thread): def __init__(self,source,dest,p1,name): Thread.__init__(self) self.source = source self.dest = dest self.name = name self.p1 = p1 def run(self): while (self.p1.poll()==None) and\ (not self.source.closed) and (not self.source.closed): line = self.source.readline() logging.info('%s: %s' % (self.name,line[:-1])) self.dest.write(line) self.dest.flush() exe_to_pythonmodule_reader,exe_to_pythonmodule_writer =\ get_fifo() pythonmodule_to_exe_reader,pythonmodule_to_exe_writer =\ get_fifo() p1 = subprocess.Popen(exe,shell=False,stdin=subprocess.PIPE,stdout=subprocess.PIPE) old_stdin = sys.stdin old_stdout = sys.stdout sys.stdin = exe_to_pythonmodule_reader sys.stdout = pythonmodule_to_exe_writer push1 = Pusher(p1.stdout,exe_to_pythonmodule_writer,'1') push2 = Pusher(pythonmodule_to_exe_reader,p1.stdin,'2') push1.start() push2.start() ret = pythonmodule.play() sys.stdin = old_stdin sys.stdout = old_stdout
按照上面的两个答案,我不小心碰到了答案. os.pipe()完成了这项工作.谢谢您的回答.
原文链接:https://www.f2er.com/windows/371971.html我发布了完整的代码以防其他人正在寻找这个:
import subprocess from threading import Thread import time import sys import logging import tempfile import os import game_playing_module class Pusher(Thread): def __init__(self,proc,name): Thread.__init__(self) self.source = source self.dest = dest self.name = name self.proc = proc def run(self): while (self.proc.poll()==None) and\ (not self.source.closed) and (not self.source.closed): line = self.source.readline() logging.info('%s: %s' % (self.name,line[:-1])) self.dest.write(line) self.dest.flush() def get_reader_writer(): fd_read,fd_write = os.pipe() return os.fdopen(fd_read,'r'),os.fdopen(fd_write,'w') def connect(exe): logging.basicConfig(level=logging.DEBUG,\ format='%(message)s',\ filename=LOG_FILE_NAME,filemode='w') program_to_grader_reader,program_to_grader_writer =\ get_reader_writer() grader_to_program_reader,grader_to_program_writer =\ get_reader_writer() p1 = subprocess.Popen(exe,stdout=subprocess.PIPE) old_stdin = sys.stdin old_stdout = sys.stdout sys.stdin = program_to_grader_reader sys.stdout = grader_to_program_writer push1 = Pusher(p1.stdout,program_to_grader_writer,'1') push2 = Pusher(grader_to_program_reader,'2') push1.start() push2.start() game_playing_module.play() sys.stdin = old_stdin sys.stdout = old_stdout fil = file(LOG_FILE,'r') data = fil.read() fil.close() return data if __name__=='__main__': if len(sys.argv) != 2: print 'Usage: connect.py exe' print sys.argv exit() print sys.argv print connect(sys.argv[1])