本文实例讲述了微信小程序实现的贪吃蛇游戏。分享给大家供大家参考,具体如下:
先来看看运行效果:
具体代码如下:
界面布局 pages/snake/snake/snake.wxml:
逻辑功能 pages/snake/snake/snake.js:
score: 0,//比分
maxscore: 0,//最高分
startx: 0,starty: 0,endx:0,endy:0,//以上四个做方向判断来用
ground:[],//存储操场每个方块
rows:28,cols:22,//操场大小
snake:[],//存蛇
food:[],//存食物
direction:'',//方向
modalHidden: true,timer:''
},onLoad:function(){
var maxscore = wx.getStorageSync('maxscore');
if(!maxscore) maxscore = 0
this.setData({
maxscore:maxscore
});
this.initGround(this.data.rows,this.data.cols);//初始化操场
this.initSnake(3);//初始化蛇
this.creatFood();//初始化食物
this.move();//蛇移动
},//计分器
storescore:function(){
if(this.data.maxscore < this.data.score){
this.setData({
maxscore:this.data.score
})
wx.setStorageSync('maxscore',this.data.maxscore)
}
},//操场
initGround:function(rows,cols){
for(var i=0;i 5 || Math.abs(shu) > 5){
var direction = (Math.abs(heng) > Math.abs(shu)) ? this.computeDir(1,heng):this.computeDir(0,shu);
switch(direction){
case 'left':
if(this.data.direction=='right')return;
break;
case 'right':
if(this.data.direction=='left')return;
break;
case 'top':
if(this.data.direction=='bottom')return;
break;
case 'bottom':
if(this.data.direction=='top')return;
break;
default:
}
this.setData({
startx:0,starty:0,direction:direction
})
}
},computeDir: function(heng,num){
if(heng) return (num > 0) ? 'right' : 'left';
return (num > 0) ? 'bottom' : 'top';
},creatFood:function(){
var x=Math.floor(Math.random()*this.data.rows);
var y=Math.floor(Math.random()*this.data.cols);
var ground= this.data.ground;
ground[x][y]=2;
this.setData({
ground:ground,food:[x,y]
});
},changeDirection:function(dir){
switch(dir){
case 'left':
return this.changeLeft();
break;
case 'right':
return this.changeRight();
break;
case 'top':
return this.changeTop();
break;
case 'bottom':
return this.changeBottom();
break;
default:
}
},changeLeft:function(){
var arr=this.data.snake;
var len=this.data.snake.length;
var snakeHEAD=arr[len-1][1];
var snakeTAIL=arr[0];
var ground=this.data.ground;
ground[snakeTAIL[0]][snakeTAIL[1]]=0;
for(var i=0;i=this.data.rows||snakeHEAD[1]>=this.data.cols||snakeHEAD[1]<0){
clearInterval(this.data.timer);
this.setData({
modalHidden: false,})
}
for(var i=0;iscore:this.data.score+10
});
this.storescore();
this.creatFood();
}
},modalChange:function(){
this.setData({
score: 0,ground:[],snake:[],food:[],modalHidden: true,direction:''
})
this.onLoad();
}
});
附:
完整实例源码点击此处本站下载。希望本文所述对大家微信小程序开发有所帮助。
原文链接:https://www.f2er.com/weapp/34350.html