效果图如下所示:
wxml
{{item.rank}}
<image class="item-icon" mode="widthFix" src="{{item.icon}}">
{{item.name}}
<span class="item-data">
<i class="rankpace"> {{item.pace}}</i>
<!-- <span class="rankxin">{{item.xin}}</span> -->
<view data-index="{{index}}" bindtap = "delItem" class="inner del">删除
wxss
Box-sizing: border-Box;
}
.item-Box{
width: 700rpx;
margin: 0 auto;
padding:40rpx 0;
}
.items{
width: 100%;
}
.item{
position: relative;
border-top: 2rpx solid #eee;
height: 120rpx;
line-height: 120rpx;
overflow: hidden;
}
.item:last-child{
border-bottom: 2rpx solid #eee;
}
.inner{
position: absolute;
top:0;
}
.inner.txt{
background-color: #fff;
width: 100%;
z-index: 5;
padding:0 10rpx;
transition: left 0.2s ease-in-out;
white-space:nowrap;
overflow:hidden;
text-overflow:ellipsis;
}
.inner.del{
background-color: #e64340;
width: 180rpx;text-align: center;
z-index: 4;
right: 0;
color: #fff
}
.item-icon{
width: 64rpx;
height: 64rpx;
vertical-align: middle;
margin-right: 16rpx;
margin-left:13px;
border-radius:50%;
}
.item-data{
float: right;
margin-right:5%;}
.rankpace{
color: #fa7e04;
}
js
删除按钮宽度单位(rpx)
},onLoad: function (options) {
// 页面初始化 options为页面跳转所带来的参数
this.initEleWidth();
this.tempData();
},onReady: function () {
// 页面渲染完成
},onShow: function () {
// 页面显示
},onHide: function () {
// 页面隐藏
},onUnload: function () {
// 页面关闭
},touchS: function (e) {
if (e.touches.length == 1) {
this.setData({
//设置触摸起始点水平方向位置
startX: e.touches[0].clientX
});
}
},touchM: function (e) {
if (e.touches.length == 1) {
//手指移动时水平方向位置
var moveX = e.touches[0].clientX;
//手指起始点位置与移动期间的差值
var disX = this.data.startX - moveX;
var delBtnWidth = this.data.delBtnWidth;
var txtStyle = "";
if (disX == 0 || disX < 0) {//如果移动距离小于等于0,文本层位置不变
txtStyle = "left:0px";
} else if (disX > 0) {//移动距离大于0,文本层left值等于手指移动距离
txtStyle = "left:-" + disX + "px";
if (disX >= delBtnWidth) {
//控制手指移动距离最大值为删除按钮的宽度
txtStyle = "left:-" + delBtnWidth + "px";
}
}
//获取手指触摸的是哪一项
var index = e.target.dataset.index;
var list = this.data.list;
list[index].txtStyle = txtStyle;
//更新列表的状态
this.setData({
list: list
});
}
},touchE: function (e) {
if (e.changedTouches.length == 1) {
//手指移动结束后水平位置
var endX = e.changedTouches[0].clientX;
//触摸开始与结束,手指移动的距离
var disX = this.data.startX - endX;
var delBtnWidth = this.data.delBtnWidth;
//如果距离小于删除按钮的1/2,不显示删除按钮
var txtStyle = disX > delBtnWidth / 2 ? "left:-" + delBtnWidth + "px" : "left:0px";
//获取手指触摸的是哪一项
var index = e.target.dataset.index;
var list = this.data.list;
list[index].txtStyle = txtStyle;
//更新列表的状态
this.setData({
list: list
});
}
},//获取元素自适应后的实际宽度
getEleWidth: function (w) {
var real = 0;
try {
var res = wx.getSystemInfoSync().windowWidth;
var scale = (750 / 2) / (w / 2);//以宽度750px设计稿做宽度的自适应
// console.log(scale);
real = Math.floor(res / scale);
return real;
} catch (e) {
return false;
// Do something when catch error
}
},initEleWidth: function () {
var delBtnWidth = this.getEleWidth(this.data.delBtnWidth);
this.setData({
delBtnWidth: delBtnWidth
});
},//点击删除按钮事件
delItem: function (e) {
//获取列表中要删除项的下标
var index = e.target.dataset.index;
var list = this.data.list;
//移除列表中下标为index的项
list.splice(index,1);
//更新列表的状态
this.setData({
list: list
});
},//测试临时数据
tempData: function () {
var list = [
{
rank: "1",txtStyle: "",icon: "/images/my.png",name: "李飞",pace: "23456",},{
rank: "2",name: "张叶",pace: "23450",{
rank: "3",name: "王小婷",pace: "22345",{
rank: "4",name: "袁经理",pace: "21687",{
rank: "5",name: "陈雅婷",pace: "21680",{
rank: "6",name: "许安琪",pace: "20890",{
rank: "7",name: "里俊飞",pace: "20741",{
rank: "8",name: "李小俊",pace: "19511",{
rank: "9",name: "陈俊飞",pace: "19501",]
//
this.setData({
list: list
});
}
})
总结
以上所述是小编给大家介绍的微信小程序实现运动步数排行功能(可删除)。编程之家 jb51.cc 收集整理的教程希望能对你有所帮助,如果觉得编程之家不错,可分享给好友!感谢支持。
原文链接:https://www.f2er.com/weapp/31663.html