微信小程序多音频播放进度条问题

前端之家收集整理的这篇文章主要介绍了微信小程序多音频播放进度条问题前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。

真的脑子疼,小程序的音频组件居然没有进度控制的功能,网上的方法又很少,逻辑通了就好写了。

1.所有音频播放、停止按钮使用状态切换控制 2.当点击某个音频播放时,首先将所有音频的状态置为停止状态,然后将当前音频置为播放状态 3.滚动条插件配合音频控件一起使用 4.播放状态时滚动条的长度随音频进度变化而变化,时间也要显示 5.拖动滚动条时,音频的当前时间随滚动条变化而变化

1.wxml

dio_btn" wx:if="{{!item.showAudio}}" src="../assets/play.png" src="{{item.src}}" bindtap="playAudio" data-index = "{{index}}"> dio_btn" wx:else src="../assets/pause.png" bindtap="pauseAudio" data-index = "{{index}}">

2.js

dioContext2){ that.data.innerAudioContext2.stop() } if (this.data.innerAudioContext) { that.data.innerAudioContext.stop() that.setUser(that.data.oldid,false) } for(var i = 0;i{ }) that.data.innerAudioContext2.onStop(() => { }) that.setData({//记录当前点击项和上次点击项 newid2: e.currentTarget.dataset.index,oldid2: that.data.newid2 ? that.data.newid2 : index }) } else {//非第一次点击 let old = that.data.newid2 that.setData({ newid2: index,oldid2: old }) if (that.data.oldid2 != index ) { that.data.innerAudioContext2.stop() that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs that.data.innerAudioContext2.play() }else{ if (that.data.innerAudioContext2.paused){ that.data.innerAudioContext2.stop() that.data.innerAudioContext2.src = e.currentTarget.dataset.srcs that.data.innerAudioContext2.play() }else{ that.data.innerAudioContext2.stop() for (var i = 0; i < data.length; i++) { data[i].play = true } } } } this.setData({ cc: data }) },playAudio(e){//带滚动条多个音频处理问题 let that = this let arr = that.data.cc let index = e.currentTarget.dataset.index if (that.data.audio) {//将所有的音频停止 that.data.audio.pause() } for(let i=0;idioType(i,false,true) } that.setAudioType(index,true,false)//将当前音频置为播放状态 that.data.audio = wx.getBackgroundAudioManager();//初始化音频并播放 that.data.audio.src = e.currentTarget.dataset.src that.data.audio.title = '泰格英语' that.data.audio.epname = '泰格英语' that.data.audio.autoplay = true that.data.audio.play(); //音频开始播放的时间 if (arr[index].currentProcessNum != 0){ that.data.audio.startTime = arr[index].currentProcessNum } //音频自然播放结束 that.data.audio.onEnded(function name(params) { that.setCurrent(index,"00:00",0) that.setAudioType(index,false) }) //音频进度播放更新 that.data.audio.onTimeUpdate(function () { //设置总时长 if(arr[index].totalProcess == '00:00' || arr[index].totalProcessNum == '00:00'){ that.setTotal(index,that.time_to_sec(that.data.audio.duration),that.data.audio.duration) } //没有触动滑动事件更新进度 if(!arr[index].isMove){ that.setCurrent(index,that.time_to_sec(that.data.audio.currentTime),that.data.audio.currentTime) } }) },//开始滑动触发 start : function (e) { let arr = this.data.cc let index = e.currentTarget.dataset.index this.move(index,true) },//触发滑动条 changeSlide : function (e) { let that = this let arr = that.data.cc let index = e.currentTarget.dataset.index const position = e.detail.value let seek = arr[index].seek seek = position if (seek != -1) { wx.seekBackgroundAudio({ position: Math.floor(position),}) seek = -1 } that.setCurrent(index,that.time_to_sec(position),position) that.seek(index,seek) },//结束滑动触发 end : function (e) { let arr = this.data.cc let index = e.currentTarget.dataset.index this.move(index,false) },//停止播放音频 pauseAudio:function (e) { let that = this let index = e.currentTarget.dataset.index that.data.audio.pause() that.setAudioType(index,//设置音频图片状态以及滚动条可播放状态函数 setAudioType: function (index,tag,tagSlide,) { let that = this let arrs = that.data.cc arrs[index].showAudio = tag arrs[index].canSlider = tagSlide that.setData({ cc:arrs }) },//设置音频当前播放时间以及滚动条当前位置函数 setCurrent: function (index,currentProcess,currentProcessNum) { let that = this let arrs = that.data.cc arrs[index].currentProcess = currentProcess arrs[index].currentProcessNum = currentProcessNum that.setData({ cc: arrs }) },//设置音频总播放时间以及滚动条总位置函数 setTotal: function (index,totalProcess,totalProcessNum) { let that = this let arrs = that.data.cc arrs[index].totalProcess = totalProcess arrs[index].totalProcessNum = totalProcessNum that.setData({ cc: arrs }) },//设置滚动条是否滚动状态函数 move:function (index,isMove) { let that = this let arrs = that.data.cc arrs[index].isMove = isMove that.setData({ cc: arrs }) },//设置音频时间点函数 seek: function (index,seek) { let that = this let arrs = that.data.cc arrs[index].seek = seek that.setData({ cc: arrs }) },

总结

以上所述是小编给大家介绍的微信小程序多音频播放进度条问题。编程之家 jb51.cc 收集整理的教程希望能对你有所帮助,如果觉得编程之家不错,可分享给好友!感谢支持

猜你在找的微信小程序相关文章