我很好奇:
> cpu消耗
> RAM工作集
>需要网络
>磁盘I / O.
>需要存储空间
还欢迎有关每位用户边际增长的信息.
RAM工作集仅限于客户端的输入/输出缓冲区(由于其中一个项目目标是针对低延迟进行优化),用户元数据,某些状态和acl都会很小.
Worst case scenario: Number of users × Number of talking users × 60 kbit/s. With less aggressive quality settings,it’s ~20 kbit/s,and the bare minimum is 12kbit/s. Note that Mumble is geared towards social gaming; its quality enables people to talk naturally to each other instead of just barking short commands,so the amount of “users talking at the same time” can be somewhat higher than expected.
This means that a server with 20 players and 2 players talking at once requires 0.8-2.4 Mbit/s,depending on quality settings. In the server’s .ini file,you can specify the maximum allowed bitrate for users as well as the maximum number of clients to allow.
所需的磁盘IO和存储空间将是最小的,维护用户数据库和acl.
如果你想要一个更权威的答案你可以查看contact section of the FAQ,这听起来像是可能应该包含在FAQ中的东西.