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Swift学习小结之对象和类,
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import UIKit
var str = "Hello,playground"
//对象和类
class Shape {
var numberofSides = 0
func simpleDescription() ->String {
return "A shape with \(numberofSides) sides"
}
}
var shape = Shape()
shape.numberofSides = 7
var shapeDescription = shape.simpleDescription()
class NameShape{
var numberofSides :Int = 0
var name : String
init(name : String){
self.name = name
}
func simpleDescription() ->String{
return "A shape with \(numberofSides) sides"
}
}
class Square : NameShape {
var sideLenth: Double
init(sideLenth : Double,name : String)
{
self.sideLenth = sideLenth
super.init(name: name)
numberofSides = 4
}
func area() ->Double{
return sideLenth * sideLenth
}
override func simpleDescription() -> String {
return " A squre with sides of lenth \(sideLenth)"
}
}
let test = Square(sideLenth: 5.2,name: "my test Square")
test.area()
test.simpleDescription()
class EquilateralTriangle : NameShape {
var sideLength: Double = 0.0
init(sideLength : Double,name : String){
self.sideLength = sideLength
super.init(name: name)
numberofSides = 3
}
var perimeter : Double {
get {
return 3.0 * sideLength
}
set {
sideLength = nesValue / 3.0
}
}
override func simpleDescription() -> String {
return " An equilateral triagle with sides of lenth \(sideLength)"
}
}
var triangle = EquilateralTriangle (sideLength: 3.1,name: " a triangle")
triangle.perimeter
triangle.perimeter = 9.9
triangle.sideLength
class TriangleAndSquare {
var triangle : EquilateralTriangle{
willSet {
square.sideLength = newValue.sideLength
}
}
var square : Square {
willset {
triangle.sideLength = newValue.sideLength
}
}
init ( size : Double,name : String){
square = Square(sideLenth: size,name: name)
triangle = EquilateralTriangle(sideLength: size,name: name)
}
}
var triangleAndSquuare = TriangleAndSquare(size: 10,name: "another test shape")
triangleAndSquuare.square.sideLenth
triangleAndSquuare.triangle.sideLength
triangleAndSquuare.square = Square(sideLenth: 50,name: "Larger square")
triangleAndSquuare.triangle.sideLength
class Counter {
var count : Int = 0
func incrementBy(amount : Int,numberofTimes times :Int){
count += amount * times
}
}
var couter = Counter()
couter.incrementBy(2,numberofTimes: 7)
原文链接:https://www.f2er.com/swift/327571.html