Swift - 使用UIView给页面添加4×4方格

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1,下面是一个利用UIView来给页面上绘制灰色方块的例子,效果图如下:
代码如下:
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import UIKit
class ViewController : UIViewController {
//游戏方格维度
var dimension: Int = 4
//数字格子的宽度
width: CGFloat = 50
//格子与格子的间距
padding: = 6
//保存背景图数据
backgrounds: Array < UIView >!
override func viewDidLoad()
{
super .viewDidLoad()
self .backgrounds = >()
//改成主视图背景白色背景
.view.backgroundColor = UIColor .whiteColor()
setupGameMap()
}
setupGameMap()
{
x: = 50
y: = 150
for i in 0..<dimension
{
println (i)
y = 150
j 0..<dimension
{
//初始化视图
background = (frame: CGRectMake (x,y,width,width))
background.backgroundColor = .darkGrayColor()
.view.addSubview(background)
//将视图保存起来,以备后用
backgrounds.append(background)
y += padding + width
}
x += padding+width
}
}
didReceiveMemoryWarning() {
.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}

2,进阶版 - 继承UIView实现自定义方块组件(有颜色和数字)
方块组件:TileView.swift
46
TileView {
//颜色映射表,不同的数字颜色不同
let colorMap = [
2: .redColor(),
4: .orangeColor(),
8: .yellowColor(),
16: .greenColor(),
32: .brownColor(),
64: .blueColor(),
128: .purpleColor(),
256: .cyanColor(),
512: .lightGrayColor(),
1024: .magentaColor(),
2048: .blackColor()
]
//在设置值时,更新视图的背景和文字
value: = 0{
didSet {
backgroundColor = colorMap[value]
numberLabel.text= "\(value)"
}
}
numberLabel: UILabel !
//初始化视图
init (pos: CGPoint ,width: )
{
numberLabel = (0,width))
numberLabel.textColor = .whiteColor()
numberLabel.textAlignment = NSTextAlignment . Center
numberLabel.minimumScaleFactor = 0.5
numberLabel.font = UIFont (name: "微软雅黑" numberLabel.text = "\(value)"
. (pos.x,pos.y,monospace!important; min-height:inherit!important">addSubview(numberLabel)
.value = value
backgroundColor = colorMap[value]
}
required (coder aDecoder: NSCoder ) {
(coder : aDecoder)
}

使用:
51
//数字格子的宽度
= 50
//格子与格子的间距
= 6
//保存背景图数据
>!
viewDidLoad()
{
.viewDidLoad()
>()
//改成主视图背景白色背景
.whiteColor()
setupGameMap()
}
setupGameMap()
{
= 50
= 150
0..<dimension
{
(i)
y = 150
0..<dimension
{
//随机2的1~11次方
val: = 2<< (arc4random_uniform(10))
(x:x,y:y),width: .width,value: val)
.view.addSubview(background)
//将视图保存起来,以备后用
backgrounds.append(background)
y += padding + width
}
x += padding+width
}
didReceiveMemoryWarning() {
.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
原文链接:https://www.f2er.com/swift/324618.html

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