原文:https://makeapppie.com/2014/09/18/swift-swift-implementing-picker-views/
效果:
步骤:
新建iOS single view application 名字为SwiftPickerViewPizzaDemo,打开main storyboard选中view controoler,右上角,attribute inspector中simulated metrics 的size 选择iphone 4.7-inch这样view controller更像是一个iphone..
然后拖动三个控件到界面上label,label,picker view
最后打开assistant editor,ctrl 拖动第二个label以及picker view控件到viewController.swift中,会自动生成如下代码
class ViewController: UIViewController { //MARK -Outlets and Properties @IBOutlet weak var myLabel: UILabel! @IBOutlet weak var myPicker: UIPickerView! //MARK - Instance Methods //MARK - Life Cycle override func viewDidLoad() { super.viewDidLoad() } //MARK - Delgates and Data Source }
在ViewController中新增如下属性:
let pickerData = [ ["10\"","14\"","18\"","24\""],["Cheese","Pepperoni","Sausage","Veggie","BBQ Chicken"] ]
让ViewController实现两个接口.
class ViewController: UIViewController,UIPickerViewDataSource,UIPickerViewDelegate {
在viewDidLoad中让ViewController自身成为picker view的delegate
//MARK - Life Cycle override func viewDidLoad() { super.viewDidLoad() myPicker.delegate = self myPicker.dataSource = self }
下面实现接口中定义的方法 以解决如下错误:Type 'ViewController' does not conform to protocol 'UIPickerViewDataSource'
// 一共有多少列,这里有两列,一列是size,一列是topping func numberOfComponentsInPickerView(pickerView: UIPickerView) -> Int { return pickerData.count } // 每列有多少条记录 func pickerView(pickerView: UIPickerView,numberOfRowsInComponent component: Int) -> Int { return pickerData[component].count } // 每列中的每行显示什么内容 func pickerView(pickerView: UIPickerView,titleForRow row: Int,forComponent component: Int) -> String? { return pickerData[component][row] } // 选中某行时的回调函数. func pickerView(pickerView: UIPickerView,didSelectRow row: Int,inComponent component: Int) { updateLabel() }
这里可以利用代码提示,比如实现最后一个方法只需要输入pickerViewdid再自动补全就写好了.
完整的代码如下:
// // ViewController.swift // SwiftPickerViewPizzaDemo // // Created by cyper on 16/6/3. // Copyright © 2016年 Moaz Tech. All rights reserved. // import UIKit class ViewController: UIViewController,UIPickerViewDelegate { // 定义要显示的两栏数据. 第1栏为尺寸,第2栏为pizza表层的用料 // 分别是奶酪,辣肉肠,香肠,蔬菜 和 烤鸡 let pickerData = [["10\"","BBQ Chicken"]] enum PickerComponent: Int { case size = 0 case topping = 1 } //MARK -Outlets and Properties @IBOutlet weak var myLabel: UILabel! @IBOutlet weak var myPicker: UIPickerView! //MARK - Instance Methods func updateLabel(){ let szComponent = PickerComponent.size.rawValue let tpComponent = PickerComponent.topping.rawValue let size = pickerData[szComponent][myPicker.selectedRowInComponent(szComponent)] let topping = pickerData[tpComponent][myPicker.selectedRowInComponent(tpComponent)] myLabel.text = "Pizza: \(size) \(topping)" } //MARK - Life Cycle override func viewDidLoad() { super.viewDidLoad() // Do any additional setup after loading the view,typically from a nib. myPicker.delegate = self myPicker.dataSource = self // 默认选中18寸的 myPicker.selectRow(2,inComponent: PickerComponent.size.rawValue,animated: false) updateLabel() } //MARK - Delgates and Data Source // 一共有多少列,inComponent component: Int) { updateLabel() } }
美化应用.
1. 将原文中的背景图photo-sep-14-7-40-59-pm_small1.jpg另存到本地,然后拖动到项目根目录下(project navigator)
2. 这样在xcode右下角的media library中就能看到这张图片
3. 从media library把这张图片手动到view controller里边,图片会覆盖整个手机屏幕,从outline中将这个图片放到最上面(在outline中越靠近上面的条目用css的术语来说它的z-index值越小)
4. 选中picker view设置它的背景色(从颜色选择器中选择Crayon 模式,颜色选Snow透明度 50%)
5. 给两个label设置透明的背景,方法是先拖动一个新的空白view到最下面(如下),如法炮制设置它的背景为snow 50%,然后将最上面的两个label拖动到这个空白view里边,当你把一个view拖进另一个view的时候,这个view就会变成subview.
6. 将这个包含了两个label的view拖回到最上面..
作者一再强调,尽量使用table view而不要使用picker view,(使用picker view的场景是显示的内容相对固定,不超过3栏,每栏的内容不超过15条)
期间碰到了一个问题: 背景图片的高度不够,导致屏幕下面多出了一片空白,解决办法: 1. 选中View Controller,在file inspector中反选auto layout和 using size class (后来选中也不影响? 还要继续学习auto layout的用法) 2. 选中image,在attribute inspector中设置view mode为scale to fill