我使用以下代码将NSTextField子类化:
import Cocoa class CustomSearchField: NSTextField { override func draw(_ dirtyRect: NSRect) { self.wantsLayer = true let textFieldLayer = CALayer() self.layer = textFieldLayer self.backgroundColor = NSColor.white self.layer?.backgroundColor = CGColor.white self.layer?.borderColor = CGColor.white self.layer?.borderWidth = 0 super.cell?.draw(withFrame: dirtyRect,in: self) } } class CustomSearchFieldCell: NSTextFieldCell { override func drawingRect(forBounds rect: NSRect) -> NSRect { let minimumHeight = self.cellSize(forBounds: rect).height let newRect = NSRect(x: rect.origin.x + 25,y: (rect.origin.y + (rect.height - minimumHeight) / 2) - 4,width: rect.size.width - 50,height: minimumHeight) return super.drawingRect(forBounds: newRect) } }
这一切都运行正常,它按我的意愿绘制我的NSTextField.唯一的问题是,只要我将界面的其他部分作为第一个响应者(在NSTextField外部单击),NSTextField(占位符或填充文本)内的文本就会淡出.一旦我再次点击它,它就会消失.我现在一直在寻找安静,但是无法弄清楚为什么会发生这种情况.我只是希望文本始终可见,而不是淡入淡出.
它与我正在添加的CALayer有关,以完成我的造型.
每当我在文本字段中从viewDidLoad运行相同的设置时,它就像一个魅力.例如:
class ViewController: NSViewController { @IBOutlet weak var searchField: NSTextField! override func viewDidLoad() { initCustomSearchField() } private func initCustomSearchField() { searchField.wantsLayer = true let textFieldLayer = CALayer() searchField.layer = textFieldLayer searchField.backgroundColor = NSColor.white searchField.layer?.backgroundColor = CGColor.white searchField.layer?.borderColor = CGColor.white searchField.layer?.borderWidth = 0 searchField.delegate = self } }
应该使用draw方法绘制视图而不是设置属性.对于你的问题,不要设置为self.layer直接使用sublayer.
原文链接:https://www.f2er.com/swift/319068.html我对你的代码的建议:
class CustomTextField :NSTextField { override init(frame frameRect: NSRect) { super.init(frame: frameRect) setupView() } required init?(coder: NSCoder) { super.init(coder: coder) setupView() } func setupView(){ textColor = .green } } class CustomTextFieldCell: NSTextFieldCell { override init(textCell string: String) { super.init(textCell: string) setupView() } required init(coder: NSCoder) { super.init(coder: coder) setupView() } func setupView(){ backgroundColor = .red } override func drawingRect(forBounds rect: NSRect) -> NSRect { let newRect = NSRect(x: (rect.width - rect.width/2)/2,y: 0,width: rect.width/2,height: 20) return super.drawingRect(forBounds:newRect) } override func draw(withFrame cellFrame: NSRect,in controlView: NSView) { super.draw(withFrame: cellFrame,in: controlView) controlView.layer?.borderColor = NSColor.white.cgColor controlView.layer?.borderWidth = 2 } }