我正在尝试将SKSpriteNodes添加到函数中的视图中,但
Xcode不允许我这样做.它给了我错误“使用未解析的标识符’self’”
@H_403_1@func indicate() {
if test == 0 {
var large = ((CGFloat(largest)*54) - 29) - selectedNode.position.x
var small = selectedNode.position.x - ((CGFloat(smallest)*54) - 29)
indicatorRight.position = CGPointMake(selectedNode.position.x + large,selectedNode.position.y)
indicatorRight.userInteractionEnabled = true
indicatorRight.zPosition = 0.5
indicatorLeft.position = CGPointMake(selectedNode.position.x - small,selectedNode.position.y)
indicatorLeft.userInteractionEnabled = true
indicatorLeft.zPosition = 0.5
println(indicatorLeft.position)
// println(smallest)
self.addChild(indicatorRight)
self.addChild(indicatorLeft)
}
}
原文链接:https://www.f2er.com/swift/319013.html