react 国际化的实现代码示例

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背景

楼主最近新接了一个项目,从0开始做,需要做多语言的国际化,今天搞了一下,基本达到了想要的效果, 在这里简单分享下:

一些探索

也说不上是探索吧,就Google了一波, 去gayHub 上找了一个比较成熟的库 react-i18next, 写了一些代码,现将过程分享一下, 附带详细代码,手把手教你实现国际化。

先睹为快

先看一下最后的成果:

// xxx component

console.log('哈哈哈哈哈i18n来一发:',i18n.t('INVALID_ORDER'));

// ...
render() {
// ...

控制台中:

对应json 中的信息:

开始

原理

原理其实很简单: 字符串替换。

拉取远程的国际化json文件到本地,再根据语言做一个映射就可以了。

废话不多说, 来看代码吧。

先简单看一下目录结构:

先看一下 config 里面的 相关代码

env.js:

const fs = require('fs');
const path = require('path');
const paths = require('./paths');
const languages = require('./languages');

// Make sure that including paths.js after env.js will read .env variables.
delete require.cache[require.resolve('./paths')];

const NODE_ENV = process.env.NODE_ENV;
if (!NODE_ENV) {
throw new Error(
'The NODE_ENV environment variable is required but was not specified.'
);
}

// https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
var dotenvFiles = [
${paths.dotenv}.${NODE_ENV}.local,${paths.dotenv}.${NODE_ENV},// Don't include .env.local for test environment
// since normally you expect tests to produce the same
// results for everyone
NODE_ENV !== 'test' && ${paths.dotenv}.local,paths.dotenv,].filter(Boolean);

// Load environment variables from .env* files. Suppress warnings using silent
// if this file is missing. dotenv will never modify any environment variables
// that have already been set. Variable expansion is supported in .env files.
// https://github.com/motdotla/dotenv
// https://github.com/motdotla/dotenv-expand
dotenvFiles.forEach(dotenvFile => {
if (fs.existsSync(dotenvFile)) {
require('dotenv-expand')(
require('dotenv').config({
path: dotenvFile,})
);
}
});

// We support resolving modules according to NODE_PATH.
// This lets you use absolute paths in imports inside large monorepos:
// https://github.com/facebookincubator/create-react-app/issues/253.
// It works similar to NODE_PATH in Node itself:
// https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
// Note that unlike in Node,only relative paths from NODE_PATH are honored.
// Otherwise,we risk importing Node.js core modules into an app instead of Webpack shims.
// https://github.com/facebookincubator/create-react-app/issues/1023#issuecomment-265344421
// We also resolve them to make sure all tools using them work consistently.
const appDirectory = fs.realpathSync(process.cwd());
process.env.NODE_PATH = (process.env.NODE_PATH || '')
.split(path.delimiter)
.filter(folder => folder && !path.isAbsolute(folder))
.map(folder => path.resolve(appDirectory,folder))
.join(path.delimiter);

// Grab NODE_ENV and REACTAPP* environment variables and prepare them to be
// injected into the application via DefinePlugin in Webpack configuration.
const REACT_APP = /^REACTAPP/i;

function getClientEnvironment(publicUrl) {
const raw = Object.keys(process.env)
.filter(key => REACT_APP.test(key))
.reduce(
(env,key) => {
env[key] = process.env[key];
return env;
},{
// Useful for determining whether we're running in production mode.
// Most importantly,it switches React into the correct mode.
NODE_ENV: process.env.NODE_ENV || 'development',// Useful for resolving the correct path to static assets in public.
// For example,<img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
// This should only be used as an escape hatch. Normally you would put
// images into the src and import them in code to get their paths.
PUBLIC_URL: publicUrl,LANGUAGE: {
resources: languages.resources,defaultLng: languages.defaultLng
},COUNTRY: process.env.COUNTRY
}
);
// Stringify all values so we can Feed into Webpack DefinePlugin
const stringified = {
'process.env': Object.keys(raw).reduce((env,key) => {
env[key] = JSON.stringify(raw[key]);
return env;
},{}),};

return { raw,stringified };
}

module.exports = getClientEnvironment;

主要看lannguage 相关的代码就好了, 其他的都create-react-app 的相关配置, 不用管。

再看下 language.js 里面的逻辑:

const COUNTRY = process.env.COUNTRY || 'sg';
const country = (COUNTRY).toUpperCase();
const defaultLng = localesHash[country][0];

const langs = [
'en','id'
];

const prefixLangs = [];
const entries = {};

for (let i = 0,len = langs.length; i < len; i++) {
const prefixLang = dict_${langs[i]}
prefixLangs.push(prefixLang)
entries[prefixLang] = path.resolve(paths.appSrc,../i18n/locales/${langs[i]}.json)
}

const resources = {

common: resourcesHashdefaultLng
}
}

exports.resources = resources;
exports.defaultLng = defaultLng;

逻辑也比较简单, 根据语言列表把对应的json 内容加进来。 作为示例,这里我设置的是 英文 和 印尼语。

下面看 i18n 文件里面的内容

locales 里面放的是语言的json 文件内容大概是:

localesHash.js:

resourcesHash.js:

index.js

const argv = process.argv.slice(2)
const country = (argv[0] || '').toUpperCase()

const i18nServerURI = locale => {
const keywords = {
'en': 'en','id': 'id'
}
const keyword = keywords[locale]
return keyword === 'en'
? 'xxx/json/download'
: /${keyword}/json/download
}

const fetchKeys = async (locale) => {
const uri = i18nServerURI(locale)
console.log(Downloading ${locale} keys...\n${uri})
const respones = await fetch(uri)
const keys = await respones.json()
return keys
}

const access = async (filepath) => {
return new Promise((resolve,reject) => {
fs.access(filepath,(err) => {
if (err) {
if (err.code === 'EXIST') {
resolve(true)
}
resolve(false)
}
resolve(true)
})
})
}

const run = async () => {
const locales = localesHash[country] || Object
.values(localesHash)
.reduce(
(prevIoUs,current) =>
prevIoUs.concat(current),[]
)
if (locales === undefined) {
console.error('This country is not in service.')
return
}
for (const locale of locales) {
const keys = await fetchKeys(locale)
const data = JSON.stringify(keys,null,2)
const directoryPath = path.resolve(dirname,'locales')
if (!fs.existsSync(directoryPath)) {
fs.mkdirSync(directoryPath)
}
const filepath = path.resolve(
dirname,locales/${locale}.json)
const isExist = await access(filepath)
const operation = isExist ? 'update' : 'create'
console.log(operation)
fs.writeFileSync(filepath,${data}\n)
console.log(${operation}\t${filepath})
}
}

run();

再看下src 中的配置:

i18nn.js

const { defaultLng,resources } = LANGUAGE

i18next
.init({
lng: defaultLng,fallbackLng: defaultLng,defaultNS: 'common',keySeparator: false,debug: env.NODE_ENV === 'development',resources,interpolation: {
escapeValue: false
},react: {
wait: false,bindI18n: 'languageChanged loaded',bindStore: 'added removed',nsMode: 'default'
}
})

function isMatch(str,substr) {
return str.indexOf(substr) > -1 || str.toLowerCase().indexOf(substr) > -1
}

export const changeLanguage = (locale) => {
i18next.changeLanguage(locale)
}

// Uppercase the first letter of every word. abcd => Abcd or abcd efg => Abcd Efg
export const tUpper = (str,allWords = true) => {
return firstLetterUpper(i18next.t(str),allWords)
}

// Uppercase all letters. abcd => ABCD
export const tUpperCase = (str) => {
return i18next.t(str).toUpperCase()
}

export const loadResource = lng => {
let p;

return new Promise((resolve,reject) => {
if (isMatch(defaultLng,lng)) resolve()

switch (lng) {
case 'id':
p = import('../i18n/locales/id.json')
break
default:
p = import('../i18n/locales/en.json')
}

p.then(data => {
i18next.addResourceBundle(lng,'common',data)
changeLanguage(lng)
})
.then(resolve)
.catch(reject)
})
}

export default i18next

export const firstLetterUpper = (str,allWords = true) => {
let tmp = str.replace(/^(.)/g,$1 => $1.toUpperCase())
if (allWords) {
tmp = tmp.replace(/\s(.)/g,$1 => $1.toUpperCase())
}
return tmp;
}

这些准备工作做好后,还需要把i18n 注入到app中:

index.js:

const ROOT = document.getElementById('root');

render(

,ROOT );

如何使用

加入上面的代码后, 控制台会有一些log 信息, 表示语言已经加载好了。

在具体的业务组件中,使用方法是:

console.log('哈哈哈哈哈i18n来一发:',i18n.t('INVALID_ORDER'));

控制台中:

对应json 中的信息:

后面你就可以愉快的加各种词条了。

Tips

我们在src 中的文件中引入了src 目录外的文件, 这是create-react-app 做的限制, 编译会报错, 把它去掉就好了:

结语

这里作为例, 就是把语言的json 文件下载下来放到locales 目录里, 如果想实时拉取,要保证文件下载完之后再render app.

类似:

{ import('./app.js') })

当然你也可以免了这一步,直接下载好放到工程里来。

大概就是这样,以上就是实现国际化的全部代码,希望对大家有所帮助。也希望大家多多支持编程之家。

原文链接:https://www.f2er.com/js/30198.html

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