javascript – 将水印添加到已有图像的画布 – HTML5,Canvas

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我有相机视频输入和画布.

用户单击“提交”时,画布将获取Feed的图像

<video id="video" width="300" height="200" autoplay></video>
     </section>
      <section class="btn">
      <button id="btnClick">Submit</button><br>
      </section>

     <section>
      <canvas id="canvas" width="300" height="300">
      </section>

用户点击“提交”后,可以单击“共享”上传图片.

<input type="button" onclick="uploadEx()" value="Share" />

        <form method="post" accept-charset="utf-8" name="form1">
        <input name="hidden_data" id='hidden_data' type="hidden"/>
         </form>

我希望能够在用户通过单击“共享”按钮提交第一个快照之前在图像顶部覆盖另一个png.

JS用于上传pic:

function uploadEx() {
            var canvas = document.getElementById("canvas");
            var dataURL = canvas.toDataURL("image/png");
            document.getElementById('hidden_data').value = dataURL;

            var fd = new FormData(document.forms["form1"]);

            var xhr = new XMLHttpRequest();
            xhr.open('POST','uploadscript.PHP',true);

            xhr.upload.onprogress = function(e) {
                if (e.lengthComputable) {
                    var percentComplete = (e.loaded / e.total) * 100;
                    console.log(percentComplete + '% uploaded');
                    alert('Image uploaded');
                }
            };

            xhr.onload = function() {

            };
            xhr.send(fd);
        };

如何在上传时将第二张图像叠加在顶部(如水印)?

解决方法

这是使用临时画布的一种方法

>创建一个临时的内存中画布:document.createElement(‘canvas’)
>将主画布绘制到临时画布上:tempContext.drawImage(mainCanvas,0)
>添加一些重叠的文本(或其他东西)作为水印:tempContext.fillText(‘Mine!’,0)
>获取临时画布的dataURL:tempCanvas.toDataURL()

示例代码和演示:

var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
var cw=canvas.width;
var ch=canvas.height;

var img=new Image();
img.crossOrigin='anonymous';
img.onload=start;
img.src="https://dl.dropBoxusercontent.com/u/139992952/earth.jpg";
function start(){
  canvas.width=img.width;
  canvas.height=img.height;
  ctx.drawImage(img,0);
  var dataURL=watermarkedDataURL(canvas,"It's Mine!");
}


function watermarkedDataURL(canvas,text){
  var tempCanvas=document.createElement('canvas');
  var tempCtx=tempCanvas.getContext('2d');
  var cw,ch;
  cw=tempCanvas.width=canvas.width;
  ch=tempCanvas.height=canvas.height;
  tempCtx.drawImage(canvas,0);
  tempCtx.font="24px verdana";
  var textWidth=tempCtx.measureText(text).width;
  tempCtx.globalAlpha=.50;
  tempCtx.fillStyle='white'
  tempCtx.fillText(text,cw-textWidth-10,ch-20);
  tempCtx.fillStyle='black'
  tempCtx.fillText(text,cw-textWidth-10+2,ch-20+2);
  // just testing by adding tempCanvas to document
  document.body.appendChild(tempCanvas);
  return(tempCanvas.toDataURL());
}
body{ background-color: ivory; padding:20px;}
canvas{border:1px solid red;}
<canvas id="canvas" width=300 height=300></canvas>
<h2>Watermarked...</h2>

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