组件聚合

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对于HRESULT CoCreateInstance(REFCLSID rclsid,LPUNKNOWN pUnkOuter = NULL,DWORD dwClsContext = CLSCTX_ALL) throw(), 其中的

pUnkOuter决定所创造的组件是独立的还是聚合的。

CoCreateInstance
¦
¦
pUnkOuter == NULL -----yes-----> "new " CComObject <CClass>
¦
no
¦
"new " CComAggObject <CClass>

这里的 "new ",其实就是CComCreator.CreateInstance(pv,riid,ppv);
其中的pv = pUnkOuter ;

template < class T1 >
class CComCreator
{
public :
static HRESULTWINAPICreateInstance( void * pv,REFIIDriid,LPVOID * ppv)
{
ATLASSERT(ppv
!= NULL);
if (ppv == NULL)
return E_POINTER;
* ppv = NULL;

HRESULThRes
= E_OUTOFMEMORY;
T1
* p = NULL;
ATLTRY(p
= new T1(pv))
if (p != NULL)
{
p
-> SetVoid(pv);
p
-> InternalFinalConstructAddRef();
hRes
= p -> FinalConstruct();
if (SUCCEEDED(hRes))
hRes
= p -> _AtlFinalConstruct();
p
-> InternalFinalConstructRelease();
if (hRes == S_OK)
hRes
= p -> QueryInterface(riid,ppv);
if (hRes != S_OK)
deletep;
}
return hRes;
}
};


这个过程对于独立或聚合来说,没有什么大的区别。

关于组件聚合,需要分两方面讨论:
1。 聚合别的组件(外部)

class ATL_NO_VTABLECComplexMath:
public CComObjectRootEx < CComSingleThreadModel > ,
public CComCoClass < CComplexMath, & CLSID_ComplexMath > ,
public IDispatchImpl < IComplexMath, & IID_IComplexMath, & LIBID_COMPLEXCALCULATORLib >
{
public :
CComplexMath()
{
}

DECLARE_REGISTRY_RESOURCEID(IDR_COMPLEXMATH)

DECLARE_PROTECT_FINAL_CONSTRUCT()

BEGIN_COM_MAP(CComplexMath)
COM_INTERFACE_ENTRY(IComplexMath)
COM_INTERFACE_ENTRY_AGGREGATE(IID_ISimpleMath,ptrUnk)
<=== 增加要暴露的内部组件接口,到内部组件IUnknown接口的映射
COM_INTERFACE_ENTRY(IDispatch)
END_COM_MAP()

// IComplexMath
public :
STDMETHOD(Divide)(
/* [in] */ int x, /* [in] */ int y, /* [out,retval] */ int * z);

// Aggregation:Addthecontrollingmacro,finalconstructandfinalrelease
DECLARE_GET_CONTROLLING_UNKNOWN() <=== 获取外部IUnknown接口指针
IUnknown
*ptrUnk;<===
内部组件的IUnknown接口指针

HRESULTFinalConstruct()
{
return CoCreateInstance(CLSID_SimpleMath,GetControllingUnknown(),CLSCTX_ALL,IID_IUnknown,( void ** ) & ptrUnk);

<=== 创建内部组件(引入pUnkOuter),并获得内部组件的IUnknown接口指针ptrUnk
}

void FinalRelease()
{
ptrUnk
->Release();<=== 释放内部组件的IUnknown接口指针
}
// End

};

聚合接口映射宏:
COM_INTERFACE_ENTRY_AGGREGATE (IID_ISimpleMath,ptrUnk)

展开为:
#define COM_INTERFACE_ENTRY_AGGREGATE(iid,punk)/
{&iid,/
(DWORD_PTR)offsetof(_ComMapClass,punk),/ // dw中存储的是内部对象接口指针在外部对象中的偏移
_Delegate},

ATL使用_Delegate来支持聚合。
static HRESULTWINAPI_Delegate( void * pv,REFIIDiid, void ** ppvObject,DWORD_PTRdw)
{
HRESULThRes
= E_NOINTERFACE;
IUnknown
* p = * (IUnknown ** )((DWORD_PTR)pv + dw); // 通过偏移量得到内部接口指针
if (p != NULL)
hRes
= p -> QueryInterface(iid,ppvObject); // 查询得到所要求的内部接口指针
return hRes;
}

ATLINLINEATLAPIAtlInternalQueryInterface(
void * pThis,
const _ATL_INTMAP_ENTRY * pEntries, void ** ppvObject)
{
ATLASSERT(pThis
!= NULL);
// Firstentryinthecommapshouldbeasimplemapentry
ATLASSERT(pEntries -> pFunc == _ATL_SIMPLEMAPENTRY);
if (ppvObject == NULL)
return E_POINTER;
* ppvObject = NULL;
if (InlineIsEqualUnknown(iid)) // usefirstinterface
{
IUnknown
* pUnk = (IUnknown * )((INT_PTR)pThis + pEntries -> dw);
pUnk
-> AddRef();
* ppvObject = pUnk;
return S_OK;
}
while (pEntries -> pFunc != NULL)
{
BOOLbBlind
= (pEntries -> piid == NULL);
if (bBlind¦¦InlineIsEqualGUID( * (pEntries -> piid),iid))
{
if (pEntries -> pFunc == _ATL_SIMPLEMAPENTRY) // offset
{
ATLASSERT(
! bBlind);
IUnknown
* pUnk = (IUnknown * )((INT_PTR)pThis + pEntries -> dw);
pUnk
-> AddRef();
* ppvObject = pUnk;
return S_OK;
}
else // actualfunctioncall
{
HRESULThRes
= pEntries -> pFunc(pThis, <== 使用_Delegate来支持聚合。
iid,ppvObject,pEntries
-> dw);
if (hRes == S_OK¦¦( ! bBlind && Failed(hRes)))
return hRes;
}
}
pEntries
++ ;
}
return E_NOINTERFACE;
}

由此可见,接口映射表就像一个“路由器”---将不同的接口请求转发到外部或内部组件。

BEGIN_COM_MAP(CComplexMath)
COM_INTERFACE_ENTRY(IComplexMath)
COM_INTERFACE_ENTRY_AGGREGATE (IID_ISimpleMath,ptrUnk) <=== 增加要暴露的内部组件接口,到内部组件IUnknown接口的映射
COM_INTERFACE_ENTRY(IDispatch)
END_COM_MAP()

2。被聚合的组件(内部)
一个组件以被聚合形式存在时,最关键在于---pUnkOuter 的引入(p = new T1(pv))。

被聚合的组件实现了两套:AddRef,Release 和 QueryInterface。

一套用于内部控制;
一套用于外部控制-- 通过pUnkOuter;
template < class contained >
class CComAggObject:
public IUnknown,
public CComObjectRootEx < contained::_ThreadModel::ThreadModelNoCS >
{
public :
..............

STDMETHOD_(ULONG,AddRef)(){
return InternalAddRef();} // 内部
STDMETHOD_(ULONG,Release)() // 内部
{
ULONGl
= InternalRelease();
if (l == 0 )
delete
this ;
return l;
}
STDMETHOD(QueryInterface)(REFIIDiid,
void ** ppvObject) // 内部
{
ATLASSERT(ppvObject
!= NULL);
if (ppvObject == NULL)
return E_POINTER;
* ppvObject = NULL;

HRESULThRes
= S_OK;
if (InlineIsEqualUnknown(iid))
{
* ppvObject = ( void * )(IUnknown * ) this ;
AddRef();

.........

}
else
hRes
= m_contained._InternalQueryInterface(iid,ppvObject); //
return hRes;
}

...

CComContainedObject
< contained > m_contained;
};

template
< class Base > // BasemustbederivedfromCComObjectRoot
class CComContainedObject: public Base
{
public :
typedefBase_BaseClass;
CComContainedObject(
void * pv){m_pOuterUnknown = (IUnknown * )pv;}
#ifdef_ATL_DEBUG_INTERFACES
~ CComContainedObject()
{
_AtlDebugInterfacesModule.DeleteNonAddRefThunk(_GetRawUnknown());
_AtlDebugInterfacesModule.DeleteNonAddRefThunk(m_pOuterUnknown);
}
#endif

STDMETHOD_(ULONG,AddRef)(){
return OuterAddRef();} // 外部
STDMETHOD_(ULONG,Release)(){ return OuterRelease();} // 外部
STDMETHOD(QueryInterface)(REFIIDiid, void ** ppvObject) // 外部
{
return OuterQueryInterface(iid,ppvObject);
}
template
< class Q >
HRESULTSTDMETHODCALLTYPEQueryInterface(Q
** pp)
{
return QueryInterface(__uuidof(Q),( void ** )pp);
}
// GetControllingUnknownmaybevirtualiftheBaseclasshasdeclared
// DECLARE_GET_CONTROLLING_UNKNOWN()
IUnknown * GetControllingUnknown()
{
#ifdef_ATL_DEBUG_INTERFACES
IUnknown
* p;
_AtlDebugInterfacesModule.AddNonAddRefThunk(m_pOuterUnknown,_T(
" CComContainedObject " ), & p);
return p;
#else
return m_pOuterUnknown;
#endif
}
};

BEGIN_COM_MAP(CAdvance)
COM_INTERFACE_ENTRY(IAdvance)
COM_INTERFACE_ENTRY_AGGREGATE(IID_IMath1,m_pSimpleUnknown)----------
COM_INTERFACE_ENTRY_AGGREGATE(IID_IMath2,m_pSimpleUnknown)------- 路由
END_COM_MAP() ¦
¦
¦
(内部被聚合类) BEGIN_COM_MAP(CSimple) COM_INTERFACE_ENTRY(IID_IMath1) COM_INTERFACE_ENTRY(IID_IMath2) END_COM_MAP()

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