转载一个无依赖的linux的list.h头文件

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/**
 * 
 * I grub it from linux kernel source code and fix it for user space
 * program. Of course,this is a GPL licensed header file.
 *
 * Here is a recipe to cook list.h for user space program
 *
 * 1. copy list.h from linux/include/list.h
 * 2. remove 
 *     - #ifdef __KERNE__ and its #endif
 *     - all #include line
 *     - prefetch() and rcu related functions
 * 3. add macro offsetof() and container_of
 *
 * - kazutomo@mcs.anl.gov
 */
#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

/**
 * @name from other kernel headers
 */
/*@{*/

/**
 * Get offset of a member
 */
#define offsetof(TYPE,MEMBER) ((size_t) &((TYPE *)0)->MEMBER)

/**
 * Casts a member of a structure out to the containing structure
 * @param ptr        the pointer to the member.
 * @param type       the type of the container struct this is embedded in.
 * @param member     the name of the member within the struct.
 *
 */
#define container_of(ptr,type,member) ({                      \
        const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
        (type *)( (char *)__mptr - offsetof(type,member) );})
/*@}*/


/*
 * These are non-NULL pointers that will result in page faults
 * under normal circumstances,used to verify that nobody uses
 * non-initialized list entries.
 */
#define LIST_POISON1  ((void *) 0x00100100)
#define LIST_POISON2  ((void *) 0x00200200)

/**
 * Simple doubly linked list implementation.
 *
 * Some of the internal functions ("__xxx") are useful when
 * manipulating whole lists rather than single entries,as
 * sometimes we already know the next/prev entries and we can
 * generate better code by using them directly rather than
 * using the generic single-entry routines.
 */
struct list_head {
	struct list_head *next,*prev;
};

#define LIST_HEAD_INIT(name) { &(name),&(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

#define INIT_LIST_HEAD(ptr) do { \
	(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)

/*
 * Insert a new entry between two known consecutive entries.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_add(struct list_head *new,struct list_head *prev,struct list_head *next)
{
	next->prev = new;
	new->next = next;
	new->prev = prev;
	prev->next = new;
}

/**
 * list_add - add a new entry
 * @new: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *new,struct list_head *head)
{
	__list_add(new,head,head->next);
}

/**
 * list_add_tail - add a new entry
 * @new: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *new,head->prev,head);
}


/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev,struct list_head * next)
{
	next->prev = prev;
	prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this,the entry is
 * in an undefined state.
 */
static inline void list_del(struct list_head *entry)
{
	__list_del(entry->prev,entry->next);
	entry->next = LIST_POISON1;
	entry->prev = LIST_POISON2;
}



/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry)
{
	__list_del(entry->prev,entry->next);
	INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list,struct list_head *head)
{
        __list_del(list->prev,list->next);
        list_add(list,head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,list->next);
        list_add_tail(list,head);
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head)
{
	return head->next == head;
}

static inline void __list_splice(struct list_head *list,struct list_head *head)
{
	struct list_head *first = list->next;
	struct list_head *last = list->prev;
	struct list_head *at = head->next;

	first->prev = head;
	head->next = first;

	last->next = at;
	at->prev = last;
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(struct list_head *list,struct list_head *head)
{
	if (!list_empty(list))
		__list_splice(list,head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,struct list_head *head)
{
	if (!list_empty(list)) {
		__list_splice(list,head);
		INIT_LIST_HEAD(list);
	}
}

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr,member) \
	container_of(ptr,member)

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */

#define list_for_each(pos,head) \
  for (pos = (head)->next; pos != (head);	\
       pos = pos->next)

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 *
 * This variant differs from list_for_each() in that it's the
 * simplest possible list iteration code,no prefetching is done.
 * Use this for code that knows the list to be very short (empty
 * or 1 entry) most of the time.
 */
#define __list_for_each(pos,head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos,head) \
	for (pos = (head)->prev; prefetch(pos->prev),pos != (head); \
        	pos = pos->prev)

/**
 * list_for_each_safe	-	iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop counter.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos,n,head) \
	for (pos = (head)->next,n = pos->next; pos != (head); \
		pos = n,n = pos->next)

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos,member)				\
	for (pos = list_entry((head)->next,typeof(*pos),member);	\
	     &pos->member != (head);					\
	     pos = list_entry(pos->member.next,member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_reverse(pos,member)			\
	for (pos = list_entry((head)->prev,member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.prev,member))

/**
 * list_prepare_entry - prepare a pos entry for use as a start point in
 *			list_for_each_entry_continue
 * @pos:	the type * to use as a start point
 * @head:	the head of the list
 * @member:	the name of the list_struct within the struct.
 */
#define list_prepare_entry(pos,member) \
	((pos) ? : list_entry(head,member))

/**
 * list_for_each_entry_continue -	iterate over list of given type
 *			continuing after existing point
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_continue(pos,member) 		\
	for (pos = list_entry(pos->member.next,member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.next,member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop counter.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos,member)			\
	for (pos = list_entry((head)->next,member),\
		n = list_entry(pos->member.next,member);	\
	     &pos->member != (head); 					\
	     pos = n,n = list_entry(n->member.next,typeof(*n),member))

/**
 * list_for_each_entry_safe_continue -	iterate over list of given type
 *			continuing after existing point safe against removal of list entry
 * @pos:	the type * to use as a loop counter.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe_continue(pos,member);		\
	     &pos->member != (head);						\
	     pos = n,member))

/**
 * list_for_each_entry_safe_reverse - iterate backwards over list of given type safe against
 *				      removal of list entry
 * @pos:	the type * to use as a loop counter.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe_reverse(pos,member)		\
	for (pos = list_entry((head)->prev,\
		n = list_entry(pos->member.prev,n = list_entry(n->member.prev,member))




/*
 * Double linked lists with a single pointer list head.
 * Mostly useful for hash tables where the two pointer list head is
 * too wasteful.
 * You lose the ability to access the tail in O(1).
 */

struct hlist_head {
	struct hlist_node *first;
};

struct hlist_node {
	struct hlist_node *next,**pprev;
};

#define HLIST_HEAD_INIT { .first = NULL }
#define HLIST_HEAD(name) struct hlist_head name = {  .first = NULL }
#define INIT_HLIST_HEAD(ptr) ((ptr)->first = NULL)
#define INIT_HLIST_NODE(ptr) ((ptr)->next = NULL,(ptr)->pprev = NULL)

static inline int hlist_unhashed(const struct hlist_node *h)
{
	return !h->pprev;
}

static inline int hlist_empty(const struct hlist_head *h)
{
	return !h->first;
}

static inline void __hlist_del(struct hlist_node *n)
{
	struct hlist_node *next = n->next;
	struct hlist_node **pprev = n->pprev;
	*pprev = next;
	if (next)
		next->pprev = pprev;
}

static inline void hlist_del(struct hlist_node *n)
{
	__hlist_del(n);
	n->next = LIST_POISON1;
	n->pprev = LIST_POISON2;
}


static inline void hlist_del_init(struct hlist_node *n)
{
	if (n->pprev)  {
		__hlist_del(n);
		INIT_HLIST_NODE(n);
	}
}

static inline void hlist_add_head(struct hlist_node *n,struct hlist_head *h)
{
	struct hlist_node *first = h->first;
	n->next = first;
	if (first)
		first->pprev = &n->next;
	h->first = n;
	n->pprev = &h->first;
}



/* next must be != NULL */
static inline void hlist_add_before(struct hlist_node *n,struct hlist_node *next)
{
	n->pprev = next->pprev;
	n->next = next;
	next->pprev = &n->next;
	*(n->pprev) = n;
}

static inline void hlist_add_after(struct hlist_node *n,struct hlist_node *next)
{
	next->next = n->next;
	n->next = next;
	next->pprev = &n->next;

	if(next->next)
		next->next->pprev  = &next->next;
}



#define hlist_entry(ptr,member) container_of(ptr,member)

#define hlist_for_each(pos,head) \
	for (pos = (head)->first; pos && ({ prefetch(pos->next); 1; }); \
	     pos = pos->next)

#define hlist_for_each_safe(pos,head) \
	for (pos = (head)->first; pos && ({ n = pos->next; 1; }); \
	     pos = n)

/**
 * hlist_for_each_entry	- iterate over list of given type
 * @tpos:	the type * to use as a loop counter.
 * @pos:	the &struct hlist_node to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry(tpos,pos,member)			 \
	for (pos = (head)->first;					 \
	     pos && ({ prefetch(pos->next); 1;}) &&			 \
		({ tpos = hlist_entry(pos,typeof(*tpos),member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_continue - iterate over a hlist continuing after existing point
 * @tpos:	the type * to use as a loop counter.
 * @pos:	the &struct hlist_node to use as a loop counter.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_continue(tpos,member)		 \
	for (pos = (pos)->next;						 \
	     pos && ({ prefetch(pos->next); 1;}) &&			 \
		({ tpos = hlist_entry(pos,member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_from - iterate over a hlist continuing from existing point
 * @tpos:	the type * to use as a loop counter.
 * @pos:	the &struct hlist_node to use as a loop counter.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_from(tpos,member)			 \
	for (; pos && ({ prefetch(pos->next); 1;}) &&			 \
		({ tpos = hlist_entry(pos,member); 1;}); \
	     pos = pos->next)

/**
 * hlist_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @tpos:	the type * to use as a loop counter.
 * @pos:	the &struct hlist_node to use as a loop counter.
 * @n:		another &struct hlist_node to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the hlist_node within the struct.
 */
#define hlist_for_each_entry_safe(tpos,member) 		 \
	for (pos = (head)->first;					 \
	     pos && ({ n = pos->next; 1; }) && 				 \
		({ tpos = hlist_entry(pos,member); 1;}); \
	     pos = n)


#endif
PS:使用时遇到list_entry处报错,原因是用到了-std=c99选项,改为-std=gnu99就OK了 原文链接:https://www.f2er.com/javaschema/286927.html

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