GPU Fixed-function Pipeline

前端之家收集整理的这篇文章主要介绍了GPU Fixed-function Pipeline前端之家小编觉得挺不错的,现在分享给大家,也给大家做个参考。

Long time ago,there's no GPU for computer system. Game will use cpu to draw all graphics. Later,GPU come out,it has all functions with hardware chips,all need to be configured to make it work as excepted. In about 2002,GPU start to support shadering programming for vertex and pixel functions. That starts the programming pipeline.


Some description in Wikipedia:@L_404_0@

An article about GPU Evolution:GPU Evolution


Currently,this is discarded for modern GPU.

原文链接:https://www.f2er.com/javaschema/283323.html

猜你在找的设计模式相关文章