一个用delphi写的整合汇编与api的简单的窗口程序

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program Project1; { Types and Structures Definition } type   WNDCLASSEX = packed record     cbSize: LongWord;     style: LongWord;     lpfnWndProc: Pointer;     cbClsExtra: Integer;     cbWndExtra: Integer;     hInstance: LongWord;     hIcon: LongWord;     hCursor: LongWord;     hbrBackground: LongWord;     lpszMenuName: PAnsiChar;     lpszClassName: PAnsiChar;     hIconSm: LongWord;   end;   POINT = packed record     X: Longint;     Y: Longint;   end;   MSG = packed record     hwnd: LongWord;     message: LongWord;     wParam: Longint;     lParam: Longint;     time: LongWord;     pt: POINT;   end; { Application Specific Variables and constants } const   szBuf = 255;                               // Size of buffer used to handle strings   WndClsSize = SizeOf(WNDCLASSEX);           // Size of WNDCLASSEX Structure   wnd_class: PChar = 'TMainWindow';          // Main window class name.   wnd_title: PChar = 'Closer to the Metal';  // Main window caption. var   wcx      : WNDCLASSEX;                     // Main window structure   msgbuf   : MSG;                            // Message structure   hwnd     : LongWord;                       // A window handle { Windows Specific Constants } const   { Class styles }   CS_VREDRAW = LongWord(1);   CS_HREDRAW = LongWord(2);   CS_GLOBALCLASS = $4000;   { Color Types }   COLOR_WINDOW = 5;   { Window Styles }   WS_OVERLAPPED  = 0;   WS_CAPTION     = $C00000;      { WS_BORDER or WS_DLGFRAME  }   WS_SYSMENU     = $80000;   WS_THICKFRAME  = $40000;   WS_MINIMIZEBox = $20000;   WS_MAXIMIZEBox = $10000;   WS_VISIBLE     = $10000000;   { Common Window Styles }   WS_OVERLAPPEDWINDOW = (WS_VISIBLE or WS_OVERLAPPED or WS_CAPTION     or WS_SYSMENU or WS_THICKFRAME or WS_MINIMIZEBox or WS_MAXIMIZEBox);   { Messages }   WM_DESTROY  = $0002; { Windows API's } function GetModuleHandle(lpModuleName: PChar): HMODULE;   stdcall; external 'kernel32.dll' name 'GetModuleHandleA'; procedure ExitProcess(uExitCode: LongWord);   stdcall; external 'kernel32.dll' name 'ExitProcess'; function DefWindowProc(hWnd: LongWord; Msg: LongWord;   wParam: Longint; lParam: Longint): Longint;   stdcall; external 'user32.dll' name 'DefWindowProcA'; function RegisterClassEx(const WndClass: WNDCLASSEX): Word;   stdcall; external 'user32.dll' name 'RegisterClassExA'; function CreateWindowEx(dwExStyle: LongWord; lpClassName: PChar;   lpWindowName: PChar; dwStyle: LongWord;   X,Y,nWidth,nHeight: Integer; hWndParent: LongWord;   hMenu: LongWord; hInstance: LongWord; lpParam: Pointer): LongWord;   stdcall; external 'user32.dll' name 'CreateWindowExA'; function GetMessage(var lpMsg: MSG; hWnd: LongWord;   wMsgFilterMin,wMsgFilterMax: LongWord): LongBool;   stdcall; external 'user32.dll' name 'GetMessageA'; function DispatchMessage(const lpMsg: MSG): Longint;   stdcall; external 'user32.dll' name 'DispatchMessageA'; procedure PostQuitMessage(nExitCode: Integer);   stdcall; external 'user32.dll' name 'PostQuitMessage'; { Windows Procedure } function WindowProc(hWnd,Msg: LongWord; wParam,lParam: Longint): Longint; stdcall; asm     // The inline assembler will take care of setting the stack,    // preserving the registers and returning.     mov    EAX,[Msg]     // WM_DESTROY:     cmp     EAX,WM_DESTROY     je      @@m_destroy     // All Other Messages:     jmp     @@defwndproc @@m_destroy:     push    0     call    PostQuitMessage // Quit.     jmp     @@return @@defwndproc:     push    [lParam]     push    [wParam]     push    [Msg]     push    [hWnd]     call    DefWindowProc     jmp     @@finish @@return:     xor     eax,eax @@finish: end; { Main Program Block } asm   // GetModuleHandle with a NULL pointer gives us the instance handle   // of the EXE file. This is the module that will "own" the window class.     push    0     call    GetModuleHandle     // Define our window properties:     mov     [wcx.cbSize],WndClsSize;     mov     [wcx.style],CS_VREDRAW or CS_HREDRAW or CS_GLOBALCLASS     mov     [wcx.lpfnWndProc],offset WindowProc     mov     [wcx.cbClsExtra],0     mov     [wcx.cbWndExtra],0     mov     eax,hInstance     mov     [wcx.hInstance],EAX     mov     [wcx.hIcon],0     mov     [wcx.hCursor],0     mov     [wcx.hbrBackground],COLOR_WINDOW + 1     mov     dword ptr [wcx.lpszMenuName],0     mov     dword ptr [wcx.lpszClassName],offset wnd_class     mov     [wcx.hIconSm],0     mov     EAX,wnd_class     mov     [wcx.lpszClassName],EAX     // Register window class:     push    offset wcx     call    RegisterClassEx     // Create window:     push    0                       // lpParam     push    [wcx.hInstance]         // hInstance     push    0                       // hMenu     push    0                       // hWndParent     push    200                     // nHeight     push    200                     // nWidth     push    100                     // y (top)     push    100                     // x (left)     push    WS_OVERLAPPEDWINDOW     // dwStyle     mov     EAX,wnd_title          // lpWindowName     push    EAX     mov     EAX,wnd_class          // lpClassName     push    EAX     push    0                       // dwExStyle     call    CreateWindowEx     mov     hwnd,EAX     // Message Loop/Pump: @@msg_loop:     push    0                       // wMsgFileterMax     push    0                       // wMsgFilterMin     push    0                       // hWnd  (0 = all windows)     push    offset msgbuf           // lpMsg     call    GetMessage     cmp     eax,0                  // Returns 0 (zero) if WM_QUIT     jz      @@end_loop     push    offset msgbuf     call    DispatchMessage     jmp     @@msg_loop @@end_loop:     // Terminating the program:     push    0                       // Error return code.     call    ExitProcess end.

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