详细见代码:
#include <stdio.h> #include <stdlib.h> typedef struct ElemType { int data; ElemType *next; }ElemType; // next 是 元素的指针 指向下一个元素的位置 typedef struct { ElemType *front; ElemType *rear; }Queue,*PsQueue; // 队列头指针 和 队列尾指针 void initQueue(Queue * sq); // 初始化 void DestoryQueue (Queue * sq); //销毁队列 void EnQueue (Queue * sq,int e); //进队列 void DeQueue (Queue * sq); //出队列 void GetHead (Queue * sq); //取队头元素值 bool QueueEmpty (Queue sq); //判队列空否 void DisQueue(Queue * sq); // 遍历队列中元素 void main() { int size = 0; char choice = '\0'; Queue sQueue = {0,}; PsQueue PsQueue = &sQueue; initQueue(PsQueue); while (choice != 'q') { printf("******************************\n"); printf("--- 1 元素进队 --- \n"); printf("--- 2 队头出队 --- \n"); printf("--- 3 遍历队中元素 --- \n"); printf("--- 4 判队列空否 --- \n"); printf("--- 5 取队头元素值 --- \n"); printf("--- 6 销毁队列 --- \n"); printf("--- q 退出 --- \n"); printf("******************************\n"); scanf("\n%c",&choice); switch (choice) { case '1': printf("输入进栈元素个数:"); scanf("%d",&size); for (int i = 0; i < size; i++) EnQueue (&sQueue,i+1) ; //进队列 break; case '2': DeQueue(&sQueue); break; case '3': DisQueue(&sQueue); break; case '4': QueueEmpty(sQueue); break; case '5': GetHead(&sQueue); break; case '6': DestoryQueue(&sQueue); break; case 'q': return; } } } void initQueue(Queue * sq) // 初始化 { sq->rear = sq->front = (ElemType *)malloc(sizeof(ElemType)); // 指向同一处内存空间 } void DestoryQueue (Queue * sq) //销毁队列 { while (sq->front->next != NULL) { ElemType *p = sq->front->next; sq->front->next = sq->front->next->next; free(p); } free(sq->front); } void EnQueue (Queue * sq,int e) //进队列 { sq->rear->next = (ElemType *)malloc(sizeof(ElemType)); sq->rear = sq->rear->next; sq->rear->data = e; sq->rear->next = NULL; } void DeQueue (Queue * sq) //出队列 { // 队头出队 if (sq->front == sq->rear) { printf("队列为空,不能出队~\n"); return; } else { ElemType *p =sq->front->next; printf("出队元素为 %d\n",p->data); sq->front->next = sq->front->next->next; free(p); } } void GetHead (Queue * sq) //取队头元素值 { printf("队头元素为 %d\n",sq->front->next->data); } bool QueueEmpty (Queue sq) //判队列空否 { if (sq.front == sq.rear) { printf("队列为空~\n"); return true; } else { printf("队列不为空~\n"); return false; } } void DisQueue(Queue * sq) // 遍历队列中元素 { ElemType * p = sq->front; while (p->next != NULL) { p = p->next; printf("%d\t",p->data); } printf("\n"); }原文链接:https://www.f2er.com/datastructure/383095.html