css3旋转过渡,不走捷径

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我想使用css3过渡来使用phonegap平滑指南针移动.我计算所需的旋转角度为0到359.

问题是,当它应该从例如359变为0时,它不会顺时针旋转1度,而是逆时针旋转359度.

有没有办法告诉CSS总是采用最短的方式进行轮换?

解决方法

变换正是你告诉它的.

它从359deg开始并达到1deg.你希望’翻转’360deg回到1deg,真的是361deg.变换转换的工作方式是在值之间进行插值.

您的问题的解决方案是创建一个包含旋转度的计数器变量:

var rot = 0;  // lets start at zero,you can apply whatever later

要应用旋转,请更改值:

rot = 359;
// note the extra brackets to ensure the expression is evaluated before
//   the string is assigned this is require in some browsers
element.style.transform = ("rotate( " + rot + "deg )");

所以如果你这样做:

rot = 1;
element.style.transform = ("rotate( " + rot + "deg )");

它回去了.因此,无论经过多少次旋转,您都需要查看它是否接近360或0.您可以通过检查element.style.transform的值来完成此操作,该值只是当前的腐烂值,然后与新的腐烂值进行比较.但是,您需要根据可能存在的旋转次数来执行此操作,因此:

var apparentRot = rot % 360;

现在无论它有多少次旋转,你知道它周围有多远,负值等于值360:

if ( apparentRot < 0 ) { apparentRot += 360; }

现在你已经规范化了任何负值,并且可以询问是否需要正旋转(通过360deg)或负值.由于您似乎将新的旋转值设置为0-360deg,这可以简化您的问题.您可以询问新旋转360是否比新旋转本身更接近旧值:

var aR,// what the current rotation appears to be (apparentRot shortened)
    nR,// the new rotation desired (newRot)
    rot;         // what the current rotation is and thus the 'counter'

// there are two interesting events where you have to rotate through 0/360
//   the first is when the original rotation is less than 180 and the new one
//   is greater than 180deg larger,then we go through the apparent 0 to 359...
if ( aR < 180 && (nR > (aR + 180)) ) {
    // rotate back
    rot -= 360;
} 

//   the second case is when the original rotation is over 180deg and the new
//   rotation is less than 180deg smaller
if ( aR >= 180 && (nR <= (aR - 180)) ) {
    // rotate forward
    rot += 360;
}

除此之外,只需将新旋转的值添加到rot即可:

rot += (nR - aR); //  if the apparent rotation is bigger,then the difference is
                  //  'negatively' added to the counter,so the counter is
                  //  correctly kept,same for nR being larger,the difference is
                  //  added to the counter

清理一下:

var el,rot;

function rotateThis(element,nR) {
    var aR;
    rot = rot || 0; // if rot undefined or 0,make 0,else rot
    aR = rot % 360;
    if ( aR < 0 ) { aR += 360; }
    if ( aR < 180 && (nR > (aR + 180)) ) { rot -= 360; }
    if ( aR >= 180 && (nR <= (aR - 180)) ) { rot += 360; }
    rot += (nR - aR);
    element.style.transform = ("rotate( " + rot + "deg )");
}

// this is how to intialize  and apply 0
el = document.getElementById("elementYouWantToUse");
rotateThis(el,0);

// now call function
rotateThis(el,359);
rotateThis(el,1);

计数器可以是正数或负数,无关紧要,只需使用0-359之间的值进行新的旋转.

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