之前cocos2d-x都是 python2.7版本,固改成python3.x版本 ,仅仅是个人爱好修改。
#!/usr/bin/python #coding=utf-8 # create_project_v3.py # Create cross-platform cocos2d-x project # Copyright (c) 2012 cocos2d-x.org # Author: WangZhe # define global variables context = { "language" : "undefined","src_project_name" : "undefined","src_package_name" : "undefined","dst_project_name" : "undeifned","dst_package_name" : "undefined","src_project_path" : "undefined","dst_project_path" : "undefined","script_dir" : "undefined",} platforms_list = [] # begin import sys import os,os.path import json import shutil def dumpUsage(): print ("Usage: create_project.py -project PROJECT_NAME -package PACKAGE_NAME -language PROGRAMING_LANGUAGE") print ("Options:") print (" -project PROJECT_NAME Project name,for example: MyGame") print (" -package PACKAGE_NAME Package name,for example: com.MyCompany.MyAwesomeGame") print (" -language PROGRAMING_LANGUAGE Major programing lanauge you want to used,should be [cpp | lua | javascript]") print ("") print ("Sample 1: ./create_project.py -project MyGame -package com.MyCompany.AwesomeGame") print ("Sample 2: ./create_project.py -project MyGame -package com.MyCompany.AwesomeGame -language javascript") print ("") def checkParams(context): # generate our internal params context["script_dir"] = os.getcwd() + "/" global platforms_list # invalid invoke,tell users how to input params if len(sys.argv) < 7: dumpUsage() sys.exit() # find our params for i in range(1,len(sys.argv)): if "-project" == sys.argv[i]: # read the next param as project_name context["dst_project_name"] = sys.argv[i+1] context["dst_project_path"] = os.getcwd() + "/../../projects/" + context["dst_project_name"] elif "-package" == sys.argv[i]: # read the next param as g_PackageName context["dst_package_name"] = sys.argv[i+1] elif "-language" == sys.argv[i]: # choose a scripting language context["language"] = sys.argv[i+1] # pinrt error log our required paramters are not ready raise_error = False if context["dst_project_name"] == "undefined": print ("Invalid -project parameter") raise_error = True if context["dst_package_name"] == "undefined": print ("Invalid -package parameter") raise_error = True if context["language"] == "undefined": print ("Invalid -language parameter") raise_error = True if raise_error != False: sys.exit() # fill in src_project_name and src_package_name according to "language" if ("cpp" == context["language"]): context["src_project_name"] = "HelloCpp" context["src_package_name"] = "org.cocos2dx.hellocpp" context["src_project_path"] = os.getcwd() + "/../../template/multi-platform-cpp" platforms_list = ["ios","android","win32","winrt","wp8","mac","blackberry","linux","marmalade","tizen","wp8-xaml"] elif ("lua" == context["language"]): context["src_project_name"] = "HelloLua" context["src_package_name"] = "org.cocos2dx.hellolua" context["src_project_path"] = os.getcwd() + "/../../template/multi-platform-lua" platforms_list = ["ios","marmalade"] elif ("javascript" == context["language"]): context["src_project_name"] = "HelloJavascript" context["src_package_name"] = "org.cocos2dx.hellojavascript" context["src_project_path"] = os.getcwd() + "/../../template/multi-platform-js" platforms_list = ["ios","win32"] # end of checkParams(context) function def replaceString(filepath,src_string,dst_string): content = "" f1 = open(filepath,"rb") for line in f1: temp_content = line.decode('utf-8') if src_string in temp_content: content += temp_content.replace(src_string,dst_string) else: content += temp_content f1.close() f2 = open(filepath,"wb") f2.write(content.encode(encoding='utf_8',errors='strict')) f2.close() # end of replaceString def replaceLastNameInPath(raw_path): cnt = raw_path.count("PROJECT_NAME") if (cnt > 0): raw_path = raw_path.replace("PROJECT_NAME",context["src_project_name"],cnt - 1) dst = raw_path.replace("PROJECT_NAME",context["dst_project_name"]) return dst return "" # end of replaceLastNameInPath def processPlatformProjects(platform): # determine proj_path proj_path = context["dst_project_path"] + "/proj.%s/" % platform java_package_path = "" # read josn config file or the current platform f = open("%s.json" % platform) data = json.load(f) # rename package path,like "org.cocos2dx.hello" to "com.company.game". This is a special process for android if (platform == "android"): src_pkg = context["src_package_name"].split('.') dst_pkg = context["dst_package_name"].split('.') os.rename(proj_path + "src/" + src_pkg[0],proj_path + "src/" + dst_pkg[0]) os.rename(proj_path + "src/" + dst_pkg[0] + "/" + src_pkg[1],proj_path + "src/" + dst_pkg[0] + "/" + dst_pkg[1]) os.rename(proj_path + "src/" + dst_pkg[0] + "/" + dst_pkg[1] + "/" + src_pkg[2],proj_path + "src/" + dst_pkg[0] + "/" + dst_pkg[1] + "/" + dst_pkg[2]) java_package_path = dst_pkg[0] + "/" + dst_pkg[1] + "/" + dst_pkg[2] # rename files and folders for i in range(0,len(data["rename"])): tmp = data["rename"][i].replace("PACKAGE_PATH",java_package_path) src = tmp.replace("PROJECT_NAME",context["src_project_name"]) if (platform == "wp8-xaml"): dst = replaceLastNameInPath(tmp) else: dst = tmp.replace("PROJECT_NAME",context["dst_project_name"]) if (os.path.exists(proj_path + src) == True): os.rename(proj_path + src,proj_path + dst) # remove useless files and folders for i in range(0,len(data["remove"])): dst = data["remove"][i].replace("PROJECT_NAME",context["dst_project_name"]) if (os.path.exists(proj_path + dst) == True): shutil.rmtree(proj_path + dst) # rename package_name. This should be replaced at first. Don't change this sequence for i in range(0,len(data["replace_package_name"])): tmp = data["replace_package_name"][i].replace("PACKAGE_PATH",java_package_path) dst = tmp.replace("PROJECT_NAME",context["dst_project_name"]) if (os.path.exists(proj_path + dst) == True): replaceString(proj_path + dst,context["src_package_name"],context["dst_package_name"]) # rename project_name for i in range(0,len(data["replace_project_name"])): tmp = data["replace_project_name"][i].replace("PACKAGE_PATH",context["dst_project_name"]) # done! print ("proj.%s\t\t: Done!" % platform) # end of processPlatformProjects # -------------- main -------------- # dump argvs # print sys.argv # prepare valid "context" dictionary checkParams(context) # import pprint # pprint.pprint(context) # copy "lauguage"(cpp/lua/javascript) platform.proj into cocos2d-x/projects/<project_name>/folder if (os.path.exists(context["dst_project_path"]) == True): print ("Error:" + context["dst_project_path"] + " folder is already existing") print ("Please remove the old project or choose a new PROJECT_NAME in -project parameter") sys.exit() else: shutil.copytree(context["src_project_path"],context["dst_project_path"],True) # call process_proj from each platform's script folder for platform in platforms_list: processPlatformProjects(platform) # exec "import %s.handle_project_files" % (platform) # exec "%s.handle_project_files.handle_project_files(context)" % (platform) print ("New project has been created in this path: " + context["dst_project_path"].replace("/tools/project-creator/../..","")) print ("Have Fun!")