Cocos2d-x_CCMenu(菜单类)介绍

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<pre name="code" class="cpp">bool HelloWorld::init()
{
    if ( !CCLayer::init() )
    {
        return false;
    }
    
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();

    // CCMenuItemFont
    CCMenuItemFont *itemFont = CCMenuItemFont::create("开始游戏",this,menu_selector(HelloWorld::menuItemFont));
    itemFont->setPosition(ccp(-120,80));
    
    // CCMenuItemImage
    CCMenuItemImage *itemImage = CCMenuItemImage::create("CloseNormal.png","CloseSelected.png",menu_selector(HelloWorld::menuItemImage));
    itemImage->setPosition(ccp(-20,80));
    
    CCLabelTTF *labelTTF = CCLabelTTF::create("返回游戏","Helvetica",20);
    CCMenuItemLabel *itemLabel = CCMenuItemLabel::create(labelTTF,menu_selector(HelloWorld::menuItemLabel));
    itemLabel->setPosition(ccp(80,80));
    
    // CCMenuItemSprite
    CCSprite *sprite = CCSprite::create("Icon-57.png");
    sprite->setColor(ccc3(255,255,0));
    CCSprite *sprite2 = CCSprite::create("Icon-57.png");
    CCMenuItemSprite *itemSprite = CCMenuItemSprite::create(sprite,sprite2,menu_selector(HelloWorld::menuItemSprite));
    itemSprite->setPosition(ccp(-80,-20));
    
    // CCMenuItemToggle
    CCMenuItemFont *item1 = CCMenuItemFont::create("音乐开");
    CCMenuItemFont *item2 = CCMenuItemFont::create("音乐关");
    CCMenuItemToggle *itemToggle = CCMenuItemToggle::createWithTarget(this,menu_selector(HelloWorld::menuItemToggle),item1,item2,NULL);
    itemToggle->setPosition(ccp(20,-20));
    
    CCMenu *menu = CCMenu::create(itemFont,itemImage,itemLabel,itemSprite,itemToggle,NULL);
    this->addChild(menu);
    
    return true;
}

void HelloWorld::menuItemFont(cocos2d::CCObject *pSender)
{
    CCLog("HelloWorld::menuItemFont");
}

void HelloWorld::menuItemImage(cocos2d::CCObject *pSender)
{
    CCLog("HelloWorld::menuItemImage");
}

void HelloWorld::menuItemLabel(cocos2d::CCObject *pSender)
{
    CCLog("%p",pSender);
}

void HelloWorld::menuItemSprite(cocos2d::CCObject *pSender)
{
    CCLog("HelloWorld::menuItemSprite");
}

void HelloWorld::menuItemToggle(cocos2d::CCObject *pSender)
{
    CCLog("HelloWorld::menuItemToggle");
}

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